public void MarkKilled(Monster monster) { ambition.MarkKilled(monster); if (ambition.isComplete()) { Win(); } }
public Fight(Game game, Player player, Monster enemy) { Player = player; Enemy = enemy; this.game = game; }
public List<Item> GetLoot(Monster monster) { Item loot = itemManager.GetItemById(monsterManager.GetDropForMonsterId(monster.MonsterId)); List<Item> ret = new List<Item>(); ret.Add(loot); return ret; }