示例#1
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 public Emitter(Vector2 Position, string TextureKey, EmitterSettings EmitterSettings)
 {
     _Position = Position;
     _TextureKey = TextureKey;
     _Settings = EmitterSettings;
 }
示例#2
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 public void AddEmitter(string TextureKey, Vector2 Position, EmitterSettings Settings)
 {
     _emitters.Add(new Emitter(Position, TextureKey, Settings));
 }
示例#3
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 public Emitter(Vector2 position, string textureKey, EmitterSettings emitterSettings)
 {
     _position = position;
     _textureKey = textureKey;
     _settings = emitterSettings;
 }