示例#1
0
文件: Client.cs 项目: th1723/Rasa.NET
        public Client(
            IGameUnitOfWorkFactory gameUnitOfWorkFactory,
            ICharacterManager characterManager,
            ClientPacketHandler handler)
        {
            _gameUnitOfWorkFactory = gameUnitOfWorkFactory;
            _characterManager      = characterManager;

            _handler = handler;
            _handler.RegisterClient(this);
        }
示例#2
0
        public Client(
            IGameUnitOfWorkFactory gameUnitOfWorkFactory,
            ICharacterManager characterManager,
            ClientPacketHandler handler)
        {
            _gameUnitOfWorkFactory = gameUnitOfWorkFactory;
            _characterManager      = characterManager;

            inboundData        = BufferManager.RequestBuffer();
            inboundData.Length = 0;

            _handler = handler;
            _handler.RegisterClient(this);
        }