public static void OpenWindow() { _ai = null; behaviour = -1; gameConfig = Resources.Load("Configs/GeneralConfigs") as SimpleAIConfig; SimpleAIWindow window = (SimpleAIWindow)GetWindow(typeof(SimpleAIWindow)); window.minSize = windowSize; window.Show(); }
public static void OpenWindow(AI ai, int behaviour_id) { _ai = ai; behaviour = behaviour_id; moment = windowMoments.main; gameConfig = Resources.Load("Configs/GeneralConfigs") as SimpleAIConfig; SimpleAIWindow window = (SimpleAIWindow)GetWindow(typeof(SimpleAIWindow)); window.minSize = windowSize; window.Show(); }