public override void StartedNewGame()
        {
            base.StartedNewGame();

            RandomPlacesHandler = new RandomPlacesHandler();

            RandomPlacesHandler.InitPlaces();
        }
        public override void LoadedGame()
        {
            base.LoadedGame();

            if (RandomPlacesHandler == null)
            {
                RandomPlacesHandler = new RandomPlacesHandler();

                RandomPlacesHandler.InitPlaces();
            }
        }