public void Load(string fileName)
        {
            var resource = new ResourceFile_GTA5_pc<ParticleFile_GTA5_pc>();
            resource.Load(fileName);

            particles = resource.ResourceData;
        }
        public void Load(Stream stream)
        {
            var resource = new ResourceFile_GTA5_pc<ParticleFile_GTA5_pc>();
            resource.Load(stream);

            if (resource.Version != 68)
                throw new Exception("version error");

            particles = resource.ResourceData;
        }
 public ParticlesWrapper_GTA5_pc(ParticleFile_GTA5_pc particles)
 {
     this.particles = particles;
 }