public void Load(string fileName) { var resource = new ResourceFile_GTA5_pc<ParticleFile_GTA5_pc>(); resource.Load(fileName); particles = resource.ResourceData; }
public void Load(Stream stream) { var resource = new ResourceFile_GTA5_pc<ParticleFile_GTA5_pc>(); resource.Load(stream); if (resource.Version != 68) throw new Exception("version error"); particles = resource.ResourceData; }
public ParticlesWrapper_GTA5_pc(ParticleFile_GTA5_pc particles) { this.particles = particles; }