public override void OnInspectorGUI() { touchDriveManager = target as RacingGameKit.TouchDrive.TouchDriveManager; EditorGUIUtility.LookLikeInspector(); CoreFunctions.CreateTouchDriveInspector(touchDriveManager); }
void Start() { sH = Screen.height; sW = Screen.width; touchDriveManager = transform.parent.GetComponent(typeof(TouchDriveManager)) as TouchDriveManager; }
void Start() { touchDriveManager = transform.parent.GetComponent(typeof(TouchDriveManager)) as TouchDriveManager; ButtonTexture = transform.GetComponent(typeof(GUITexture)) as GUITexture; }