public async void Start() { bool isConnected; if (IsServer) { isConnected = await server.Start(); } else { isConnected = client.Start(); } if (isConnected) { game = new FormGame(1, this, parent); game.Show(); parent.Hide(); if (IsServer) { server.Work(); } else { client.Work(); } } }
private void start_game(int mode) { FormGame game = new FormGame(mode, null, this); Hide(); game.Show(); }