public void ShowUnitListOnParty_ONCLICK() { CommonUIButtonFunction("UI_Button_Click1", "ShowUnitListOnParty_ONCLICK()"); UIManagerDirector party_manager_director = new UIManagerDirector(new HeroPartyManager()); party_manager_director.GetSelectOne(); party_manager_director.SetSelectUI(); ShowUIWindow("HeroUnitListWindow"); HideUIWindow("DebugHeroPartyWindow"); }
/// <summary> /// @param index /// </summary> public override void ClickButtonAction(int index) { if (!is_director_select) { HeroPartyButton button = Buttons[index].GetComponent <HeroPartyButton>(); button.ToggleSelect(); button.SetButtonText(); } else { UIManagerDirector party_manager_director = new UIManagerDirector(new HeroPartyManager()); HeroPartyButton button = Buttons[index].GetComponent <HeroPartyButton>(); button.ToggleSelect(); party_manager_director.GetSelectOne(); party_manager_director.SetSelectUI(); party_manager_director.SelectAllClear(); } SoundManager.instance.PlaySound("UI_Button_Click1"); }