public void SetHoverable(bool isHoverable) { _isHoverable = isHoverable; _targetHandle.Set3DShapeHoverable(_borderCircleIndex, isHoverable); _targetHandle.Set3DShapeHoverable(_borderTorusIndex, isHoverable); _targetHandle.Set3DShapeHoverable(_borderCylTorusIndex, isHoverable); }
public void SetHoverable(bool isHoverable) { _isHoverable = isHoverable; _targetHandle.Set3DShapeHoverable(_borderQuadIndex, isHoverable); foreach (var boxIndex in _sortedBoxIndices) { _targetHandle.Set3DShapeHoverable(boxIndex, isHoverable); } }
public void SetHoverable(bool isHoverable) { _isHoverable = isHoverable; _targetHandle.Set3DShapeHoverable(_borderTriangleIndex, isHoverable); }