public static CFrame fromEulerAnglesXYZ(double rx, double ry, double rz) { var ret = new CFrame(); return(ret); }
public CFrame ToWorldSpace(CFrame cf) => this * cf;
[UnknownAlgorithm] //TODO: implement this public CFrame Lerp(CFrame goal, double alpha) { throw new NotImplementedException(); }
public CFrame ToObjectSpace(CFrame cf) => Inverse() * cf;