public void Set(int size, int channels) { RuintList *list; VoidPtr offset = _entries.Address; int dataOffset = 0x60 + (channels * 8); _tag = Tag; _size = size; //Set entry offsets _entries.Entries[0] = 0x18; _entries.Entries[1] = 0x4C; _entries.Entries[2] = 0x5C; //Audio info //HEADPart1* part1 = Part1; //Set single channel info list = Part2; list->_numEntries._data = 1; //Number is little-endian list->Entries[0] = 0x58; *(AudioFormatInfo *)list->Get(offset, 0) = new AudioFormatInfo(2, 0, 1, 0); //Set adpcm infos list = Part3; list->_numEntries._data = channels; //little-endian for (int i = 0; i < channels; i++) { //Set initial pointer list->Entries[i] = dataOffset; //Set embedded pointer *(ruint *)(offset + dataOffset) = dataOffset + 8; dataOffset += 8; //Set info //*(ADPCMInfo*)(offset + dataOffset) = info[i]; dataOffset += ADPCMInfo.Size; //Set padding //*(short*)(offset + dataOffset) = 0; //dataOffset += 2; } //Fill remaining int *p = (int *)(offset + dataOffset); for (dataOffset += 8; dataOffset < size; dataOffset += 4) { *p++ = 0; } }
public static unsafe byte[] EncodeToByteArray(IAudioStream stream, IProgressTracker progress) { int tmp; bool looped = stream.IsLooping; int channels = stream.Channels; int samples; int blocks; int sampleRate = stream.Frequency; int lbSamples, lbSize, lbTotal; int loopPadding, loopStart, totalSamples; short *tPtr; if (looped) { loopStart = stream.LoopStartSample; samples = stream.LoopEndSample; //Set sample size to end sample. That way the audio gets cut off when encoding. //If loop point doesn't land on a block, pad the stream so that it does. if ((tmp = loopStart % 0x3800) != 0) { loopPadding = 0x3800 - tmp; loopStart += loopPadding; } else { loopPadding = 0; } totalSamples = loopPadding + samples; } else { loopPadding = loopStart = 0; totalSamples = samples = stream.Samples; } if (progress != null) { progress.Begin(0, totalSamples * channels * 3, 0); } blocks = (totalSamples + 0x37FF) / 0x3800; //Initialize stream info if ((tmp = totalSamples % 0x3800) != 0) { lbSamples = tmp; lbSize = (lbSamples + 13) / 14 * 8; lbTotal = lbSize.Align(0x20); } else { lbSamples = 0x3800; lbTotal = lbSize = 0x2000; } //Get section sizes int rstmSize = 0x40; int headSize = (0x68 + (channels * 0x40)).Align(0x20); int adpcSize = ((blocks - 1) * 4 * channels + 0x10).Align(0x20); int dataSize = ((blocks - 1) * 0x2000 + lbTotal) * channels + 0x20; //Create byte array byte[] array = new byte[rstmSize + headSize + adpcSize + dataSize]; fixed(byte *addr = array) { //Get section pointers RSTMHeader * rstm = (RSTMHeader *)addr; HEADHeader * head = (HEADHeader *)((VoidPtr)rstm + rstmSize); ADPCHeader * adpc = (ADPCHeader *)((VoidPtr)head + headSize); RSTMDATAHeader *data = (RSTMDATAHeader *)((VoidPtr)adpc + adpcSize); //Initialize sections rstm->Set(headSize, adpcSize, dataSize); head->Set(headSize, channels); adpc->Set(adpcSize); data->Set(dataSize); //Set HEAD data StrmDataInfo *part1 = head->Part1; part1->_format = new AudioFormatInfo(2, (byte)(looped ? 1 : 0), (byte)channels, 0); part1->_sampleRate = (ushort)sampleRate; part1->_blockHeaderOffset = 0; part1->_loopStartSample = loopStart; part1->_numSamples = totalSamples; part1->_dataOffset = rstmSize + headSize + adpcSize + 0x20; part1->_numBlocks = blocks; part1->_blockSize = 0x2000; part1->_samplesPerBlock = 0x3800; part1->_lastBlockSize = lbSize; part1->_lastBlockSamples = lbSamples; part1->_lastBlockTotal = lbTotal; part1->_dataInterval = 0x3800; part1->_bitsPerSample = 4; //Create one ADPCMInfo for each channel int * adpcData = stackalloc int[channels]; ADPCMInfo **pAdpcm = (ADPCMInfo **)adpcData; for (int i = 0; i < channels; i++) { *(pAdpcm[i] = head->GetChannelInfo(i)) = new ADPCMInfo() { _pad = 0 } } ; //Create buffer for each channel int * bufferData = stackalloc int[channels]; short **channelBuffers = (short **)bufferData; int bufferSamples = totalSamples + 2; //Add two samples for initial yn values for (int i = 0; i < channels; i++) { channelBuffers[i] = tPtr = (short *)Marshal.AllocHGlobal(bufferSamples * 2); //Two bytes per sample //Zero padding samples and initial yn values for (int x = 0; x < (loopPadding + 2); x++) { *tPtr++ = 0; } } //Fill buffers stream.SamplePosition = 0; short *sampleBuffer = stackalloc short[channels]; for (int i = 2; i < bufferSamples; i++) { if (stream.SamplePosition == stream.LoopEndSample && looped) { stream.SamplePosition = stream.LoopStartSample; } stream.ReadSamples(sampleBuffer, 1); for (int x = 0; x < channels; x++) { channelBuffers[x][i] = sampleBuffer[x]; } } //Calculate coefs for (int i = 0; i < channels; i++) { AudioConverter.CalcCoefs(channelBuffers[i] + 2, totalSamples, (short *)pAdpcm[i], progress); } //Encode blocks byte * dPtr = (byte *)data->Data; bshort *pyn = (bshort *)adpc->Data; for (int sIndex = 0, bIndex = 1; sIndex < totalSamples; sIndex += 0x3800, bIndex++) { int blockSamples = Math.Min(totalSamples - sIndex, 0x3800); for (int x = 0; x < channels; x++) { short *sPtr = channelBuffers[x] + sIndex; //Set block yn values if (bIndex != blocks) { *pyn++ = sPtr[0x3801]; *pyn++ = sPtr[0x3800]; } //Encode block (include yn in sPtr) AudioConverter.EncodeBlock(sPtr, blockSamples, dPtr, (short *)pAdpcm[x]); //Set initial ps if (bIndex == 1) { pAdpcm[x]->_ps = *dPtr; } //Advance output pointer if (bIndex == blocks) { //Fill remaining dPtr += lbSize; for (int i = lbSize; i < lbTotal; i++) { *dPtr++ = 0; } } else { dPtr += 0x2000; } } if (progress != null) { if ((sIndex % 0x3800) == 0) { progress.Update(progress.CurrentValue + (0x7000 * channels)); } } } //Reverse coefs for (int i = 0; i < channels; i++) { short *p = pAdpcm[i]->_coefs; for (int x = 0; x < 16; x++, p++) { *p = p->Reverse(); } } //Write loop states if (looped) { //Can't we just use block states? int loopBlock = loopStart / 0x3800; int loopChunk = (loopStart - (loopBlock * 0x3800)) / 14; dPtr = (byte *)data->Data + (loopBlock * 0x2000 * channels) + (loopChunk * 8); tmp = (loopBlock == blocks - 1) ? lbTotal : 0x2000; for (int i = 0; i < channels; i++, dPtr += tmp) { //Use adjusted samples for yn values tPtr = channelBuffers[i] + loopStart; pAdpcm[i]->_lps = *dPtr; pAdpcm[i]->_lyn2 = *tPtr++; pAdpcm[i]->_lyn1 = *tPtr; } } //Free memory for (int i = 0; i < channels; i++) { Marshal.FreeHGlobal((IntPtr)channelBuffers[i]); } if (progress != null) { progress.Finish(); } } return(array); } }