public void read(Reader reader) { unknown = reader.ReadBytes(5); // SpriteSheets for (int s = 0; s < 4; ++s) { spriteSheets[s] = reader.ReadString(); } // Animations byte animationCount = reader.ReadByte(); animations.Clear(); for (int a = 0; a < animationCount; ++a) { animations.Add(new AnimationEntry(reader, a < animationNames.Length ? animationNames[a] : $"Sonic Nexus Animation #{a + 1}")); } // Hitboxes byte hitboxCount = reader.ReadByte(); hitboxes.Clear(); for (int h = 0; h < hitboxCount; ++h) { hitboxes.Add(new Hitbox(reader)); } reader.Close(); }
public GlobalVariable(Reader reader) { Name = reader.ReadString(); byte[] bytes = new byte[4]; bytes = reader.ReadBytes(4); Value = (bytes[0] << 24) + (bytes[1] << 16) + (bytes[2] << 8) + (bytes[3] << 0); }
public void read(Reader reader) { fileName = reader.ReadString(); string ext = System.IO.Path.GetExtension(fileName); if (ext == ".ogg" || ext == ".wav") { encrypted = false; } else { encrypted = true; } if (!encrypted) { fileData = reader.ReadBytes((int)reader.ReadUInt32()); } else if (encrypted) { fileData = reader.ReadBytes((int)reader.ReadUInt32()); for (int i = 0; i < fileData.Length; i++) { fileData[i] = (byte)~fileData[i]; } } }
internal void ReadWAVConfiguration(Reader reader) { byte SoundFX_count = reader.ReadByte(); for (int i = 0; i < SoundFX_count; ++i) { SoundFX.Add(reader.ReadString()); } }
internal void ReadSFXData(Reader reader) { byte SoundFX_count = reader.ReadByte(); for (int i = 0; i < SoundFX_count; ++i) { SoundFX.Add(reader.ReadString()); } }
internal Global(Reader reader) { Name = reader.ReadString(); Console.WriteLine(Name); UnknownValue1 = reader.ReadByte(); UnknownValue2 = reader.ReadByte(); UnknownValue3 = reader.ReadByte(); UnknownValue4 = reader.ReadByte(); }
public AnimationEntry(Reader reader, Animation anim = null) { AnimName = reader.ReadString(); short frameCount = reader.ReadByte(); SpeedMultiplyer = reader.ReadByte(); LoopIndex = reader.ReadByte(); RotationFlags = reader.ReadByte(); for (int i = 0; i < frameCount; ++i) { Frames.Add(new Frame(reader, anim)); } }
public Animation(Reader reader) { int spriteSheetCount = reader.ReadByte(); for (int i = 0; i < spriteSheetCount; ++i) { SpriteSheets.Add(reader.ReadString()); } var animationCount = reader.ReadInt16(); for (int i = 0; i < animationCount; ++i) { Animations.Add(new AnimationEntry(reader)); } int collisionBoxCount = reader.ReadByte(); for (int i = 0; i < collisionBoxCount; ++i) { CollisionBoxes.Add(new sprHitbox(reader)); } reader.Close(); }
public GlobalVariable(Reader reader) { Name = reader.ReadString(); Console.WriteLine(Name); Value = reader.ReadInt32(); }
public void read(Reader reader) { name = reader.ReadString(); byte[] bytes = reader.readBytes(4); value = (bytes[0] << 24) + (bytes[1] << 16) + (bytes[2] << 8) + (bytes[3] << 0); }