public static double getMeleeAttack(Player p) { int attBonus = getHighestAttBonus(p); int attLevel = p.getSkills().getCurLevel(Skills.SKILL.ATTACK); double power = (attLevel + attBonus) * 0.01365; double amount = 1.260; power *= (attLevel * (power * 0.12)) + (attBonus * amount) * (power * 0.009); if (p.getPrayers().getAttackPrayer() == 1) { power *= 1.05; } else if (p.getPrayers().getAttackPrayer() == 2) { power *= 1.10; } else if (p.getPrayers().getAttackPrayer() == 3 || p.getPrayers().getSuperPrayer() == 1) { power *= 1.15; } else if (p.getPrayers().getSuperPrayer() == 2) { power *= 1.20; } if (wearingMeleeVoid(p)) { power *= 1.10; } return power; }
public static void displayItemsInterface(Player p) { int amountToKeep = p.isSkulled() ? 0 : 3; if (p.getPrayers().isProtectItem()) { amountToKeep = p.isSkulled() ? 1 : 4; } int item1 = getProtectedItem1(p)[0]; int item2 = getProtectedItem2(p)[0]; int item3 = getProtectedItem3(p)[0]; int item4 = amountToKeep == 4 ? getProtectedItem4(p)[0] : -1; if (amountToKeep == 1) { item2 = 65535; item3 = 65535; item3 = item1; } if (amountToKeep == 0) { item1 = 65535; item2 = 65535; item3 = 65535; item4 = 65535; } object[] opts = new object[] { 17598720, 20221838, "You're marked with a <col=ff3333>skull<col=ff981f>.", 0, 1, item4, item1, item2, item3, /* Items to keep */ amountToKeep /* Items to keep */, 0 }; p.getPackets().displayInterface(102); p.getPackets().sendClientScript2(204, 118, opts, "iiooooiisii"); p.getPackets().setRightClickOptions(1278, (102 * 65536) + 21, 0, 40); p.getPackets().setRightClickOptions(1278, (102 * 65536) + 18, 0, 4); }
private static void appendAppearanceUpdate(Player p, PacketBuilder updateBlock) { PacketBuilder playerProps = new PacketBuilder().setSize(Packet.Size.Bare); Appearance app = p.getAppearance(); playerProps.addByte((byte)(app.getGender() & 0xFF)); if ((app.getGender() & 0x2) == 2) { playerProps.addByte((byte)0); playerProps.addByte((byte)0); } playerProps.addByte((byte)p.getPrayers().getPkIcon()); playerProps.addByte((byte)p.getPrayers().getHeadIcon()); if (!app.isInvisible()) { if (!app.isNpc()) { for (int i = 0; i < 4; i++) { if (p.getEquipment().getItemInSlot((ItemData.EQUIP)i) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot((ItemData.EQUIP)i).getDefinition().getEquipId()); } else { playerProps.addByte((byte)0); } } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CHEST) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.CHEST).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.AMULET)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.SHIELD) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.SHIELD).getDefinition().getEquipId()); } else { playerProps.addByte((byte)0); } Item chest = p.getEquipment().getSlot(ItemData.EQUIP.CHEST); if (chest != null && chest.getDefinition() != null) { if (!ItemData.isFullBody(chest.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } else { playerProps.addByte((byte)0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.LEGS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.LEGS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.SHIELD)); } Item hat = p.getEquipment().getSlot(ItemData.EQUIP.HAT); if (hat != null && hat.getDefinition() != null) { if (!ItemData.isFullHat(hat.getDefinition()) && !ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } else { playerProps.addByte((byte)0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.HANDS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.HANDS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CHEST)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.FEET) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.FEET).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(6)); } if (hat != null && hat.getDefinition() != null) { if (!ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } else { playerProps.addByte((byte)0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } } else { playerProps.addUShort(-1); playerProps.addUShort(app.getNpcId()); playerProps.addByte((byte)255); } } else { for (int i = 0; i < 12; i++) { playerProps.addByte((byte)0); } } foreach (int colour in app.getColoursArray()) { playerProps.addByte((byte)colour); } playerProps.addUShort(p.getEquipment().getStandWalkAnimation()); playerProps.addLong(p.getLoginDetails().getLongName()); playerProps.addByte((byte)p.getSkills().getCombatLevel()); playerProps.addUShort(0); playerProps.addByte((byte)0); updateBlock.addByteA((byte)(playerProps.getLength() & 0xFF)); updateBlock.addBytes(playerProps.toPacket().getData(), 0, playerProps.getLength()); }
private static double getMagicAttack(Player p) { int magicBonus = p.getEquipment().getBonus(Equipment.BONUS.MAGIC_ATTACK); double magicLevel = Convert.ToDouble(p.getSkills().getCurLevel(Skills.SKILL.MAGIC)); double power = 1.800; double amount = 0.0205; if (magicBonus >= 80) { // equivalent of max mage w/ zerker+whip amount = 0.0500; } else if (magicBonus >= 90) { // equivalent of max mage w/whip or mystic + ancient staff amount = 0.0780; } else if (magicBonus >= 105) { // equivalent of max mage w/ ancient staff amount = 0.920; } else if (magicBonus >= 115) { // equivalent of max mage w/ wand or better amount = 0.1110; } power *= (magicBonus * amount) + (magicLevel *= 0.0120); int prayer = p.getPrayers().getMagicPrayer(); if (prayer > 0) { if (prayer == 1) { power *= 1.05; } else if (prayer == 2) { power *= 1.10; } else if (prayer == 3) { power *= 1.15; } } return power; }
public static double getRangeMaxHit(Player p, int bow, int arrow) { double hit = 0; double a = p.getSkills().getCurLevel(Skills.SKILL.RANGE); double b = 1.00; double c = 0; int d = getRangeStrength(p); int prayer = p.getPrayers().getRangePrayer(); if (prayer == 1) { b *= 1.05; } else if (prayer == 2) { b *= 1.10; } else if (prayer == 3) { b *= 1.15; } if (wearingRangeVoid(p)) { b *= 1.15; } c = (a * b); if (p.getAttackStyle().getStyle().Equals(AttackStyle.CombatStyle.RANGE_ACCURATE)) { c += 3.00; } hit = ((c + 8) * (d + 64) / 640); return Math.Floor(hit); }
public static double getPlayerMaxHit(Player player, int strBonusIncrease) { AttackStyle.CombatSkill fightType = player.getAttackStyle().getSkill(); double myCurStrength = (double)player.getSkills().getCurLevel(Skills.SKILL.STRENGTH); double myEquipStrengthBonus = (double)(player.getEquipment().getBonus(Equipment.BONUS.STRENGTH) + strBonusIncrease); double fightingStyle = 0; double powerMultiplier = 1; double dharokModifier = 1; double damageMultiplier = 1; int strPrayer = player.getPrayers().getStrengthPrayer(); if (strPrayer == 1) { powerMultiplier += 0.05; } else if (strPrayer == 2) { powerMultiplier += 0.1; } else if (strPrayer == 3) { powerMultiplier += 0.15; } else if (player.getPrayers().getSuperPrayer() == 1) { powerMultiplier += 0.18; } else if (player.getPrayers().getSuperPrayer() == 2) { powerMultiplier += 0.23; } if (wearingMeleeVoid(player)) { damageMultiplier += 0.1; } else if (wearingDharok(player) && Misc.random(3) == 0) { dharokModifier = Misc.random((int)((player.getSkills().getGreaterLevel(Skills.SKILL.HITPOINTS) - player.getSkills().getCurLevel(Skills.SKILL.HITPOINTS)) * 0.1)); } if (fightType.Equals(AttackStyle.CombatSkill.AGGRESSIVE)) { fightingStyle = 3; } else if (fightType.Equals(AttackStyle.CombatSkill.CONTROLLED)) { fightingStyle = 1; } double cumulativeStrength = ((myCurStrength) * (powerMultiplier) + fightingStyle) * dharokModifier; double maxHit = ((13 + (cumulativeStrength) + (myEquipStrengthBonus / 8) + ((cumulativeStrength * myEquipStrengthBonus) / 64)) * damageMultiplier); // NEW MAX HIT FORMULA maxHit = maxHit / 10; //this is temporary because I haven't yet fully implemented the huge damage system. return maxHit; }
public static void teleblockPlayer(Player killer, Player target) { int teleblockDelay = 300000; if (target.getPrayers().getHeadIcon() == PrayerData.MAGIC) { teleblockDelay = 150000; } target.setTemporaryAttribute("teleblocked", true); target.setTeleblockTime(Environment.TickCount + teleblockDelay); Event removeTeleBlockEvent = new Event(teleblockDelay); removeTeleBlockEvent.setAction(() => { removeTeleBlockEvent.stop(); if (target != null) { target.removeTemporaryAttribute("teleblocked"); target.setTeleblockTime(0); } }); Server.registerEvent(removeTeleBlockEvent); }
public static void fightCaveAttacks(Npc npc, Player p) { if (npc.isDead() || npc.isDestroyed() || p.isDead() || p.isDestroyed() || p.isDead() || !Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } int damage = Misc.random(npc.getMaxHit()); int prayer = p.getPrayers().getHeadIcon(); int hitDelay = npc.getHitDelay(); int animation = npc.getAttackAnimation(); switch (npc.getId()) { case 2734: // Tz-Kih (lvl 22) case 2735: if (prayer == PrayerData.MELEE) { damage = 0; } break; case 2739: // Tz-Xil (lvl 90) case 2740: if (prayer == PrayerData.RANGE) { damage = 0; } p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1616, 50, 40, 34, 50, p); break; case 2741: // Yt-MejKot (lvl 180) case 2742: if (prayer == PrayerData.MELEE) { damage = 0; } // TODO healing break; case 2743: // Ket-Zek (lvl 360) case 2744: if (!p.getLocation().withinDistance(npc.getLocation(), 2)) { hitDelay = 1600; animation = 9266; npc.setLastGraphics(new Graphics(1622)); damage = Misc.random(49); if (prayer == PrayerData.MAGIC) { damage = 0; } Event sendProjectileToNpc = new Event(300); sendProjectileToNpc.setAction(() => { sendProjectileToNpc.stop(); p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1623, 50, 40, 34, 80, p); }); Server.registerEvent(sendProjectileToNpc); } else { damage = Misc.random(64); if (prayer == PrayerData.MELEE) { damage = 0; } } break; case 2745: // TzTok Jad (lvl 702) doJadAttacks(p, npc); break; } if (npc.getId() == 2745) { return; } if (animation != 65535) { npc.setLastAnimation(new Animation(animation)); } p.setLastAttacked(Environment.TickCount); npc.setLastAttack(Environment.TickCount); p.setAttacker(npc); npc.resetCombatTurns(); if (damage > p.getHp()) { damage = p.getHp(); } int npcId = npc.getId(); Event losePrayerFightingEvent = new Event(hitDelay); losePrayerFightingEvent.setAction(() => { losePrayerFightingEvent.stop(); if (!Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } if (npcId == 2734 || npcId == 2735) { int prayerLevel = p.getSkills().getCurLevel(Skills.SKILL.PRAYER); int newPrayerLevel = prayerLevel -= (damage + 1); if (newPrayerLevel <= 0) { newPrayerLevel = 0; } p.getSkills().setCurLevel(Skills.SKILL.PRAYER, newPrayerLevel); p.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); } else if (npcId == 2743 || npcId == 2744) { if (Misc.random(1) == 0) { p.setLastGraphics(new Graphics(1624, 0)); } } if ((p.getCombatTurns() > 2 || p.getCombatTurns() < 0)) { p.setLastAnimation(new Animation(p.getDefenceAnimation())); } p.hit(damage); }); Server.registerEvent(losePrayerFightingEvent); }
private static void doJadAttacks(Player p, Npc npc) { if (npc.getHp() <= (npc.getMaxHp() * 0.50)) { if (p.getFightCave() != null) { if (!p.getFightCave().isHealersSpawned()) { summonJadHealers(p, npc); p.getFightCave().setHealersSpawned(true); } } } npc.resetCombatTurns(); npc.setEntityFocus(p.getClientIndex()); switch (Misc.random(1)) { case 0: // Range npc.setLastAnimation(new Animation(9276)); npc.setLastGraphics(new Graphics(1625)); Event jadRangeAttackEvent = new Event(1600); int jadRangeAttackStatus = 0; jadRangeAttackEvent.setAction(() => { int hit = 0; int prayer = p.getPrayers().getHeadIcon(); if (jadRangeAttackStatus == 0) { jadRangeAttackStatus++; jadRangeAttackEvent.setTick(1500); p.setLastGraphics(new Graphics(451)); if (prayer == PrayerData.RANGE) { hit = 0; } else { hit = Misc.random(96); } } else { if (prayer != PrayerData.RANGE) { hit = Misc.random(96); } jadRangeAttackEvent.stop(); p.setLastAttacked(Environment.TickCount); npc.setLastAttack(Environment.TickCount); p.setAttacker(npc); if (hit > p.getHp()) { hit = p.getHp(); } if (!Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } if ((p.getCombatTurns() > 2 || p.getCombatTurns() < 0)) { p.setLastAnimation(new Animation(p.getDefenceAnimation())); } p.hit(hit); Event animationEvent = new Event(100); animationEvent.setAction(() => { animationEvent.stop(); p.setLastGraphics(new Graphics(157, 0, 100)); }); Server.registerEvent(animationEvent); } }); Server.registerEvent(jadRangeAttackEvent); break; case 1: // Magic npc.setLastGraphics(new Graphics(1626)); Event jadMagicAttackEvent = new Event(300); int jadMagicAttackStatus = 0; jadMagicAttackEvent.setAction(() => { int hit = 0; int prayer = p.getPrayers().getHeadIcon(); npc.setLastAnimation(new Animation(9278)); if (jadMagicAttackStatus == 0) { jadMagicAttackStatus++; jadMagicAttackEvent.setTick(1600); p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1627, 50, 40, 34, 90, p); } else { jadMagicAttackEvent.stop(); if (prayer == PrayerData.MAGIC) { hit = 0; } else { hit = Misc.random(96); } p.setLastAttacked(Environment.TickCount); npc.setLastAttack(Environment.TickCount); p.setAttacker(npc); if (hit > p.getHp()) { hit = p.getHp(); } if (!Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } if ((p.getCombatTurns() > 2 || p.getCombatTurns() < 0)) { p.setLastAnimation(new Animation(p.getDefenceAnimation())); } p.hit(hit); Event animationEvent = new Event(100); animationEvent.setAction(() => { animationEvent.stop(); p.setLastGraphics(new Graphics(157, 0, 100)); }); Server.registerEvent(animationEvent); } }); Server.registerEvent(jadMagicAttackEvent); break; } }