public HandController(bool isNpc, RPSLSController c) { model = new HandModel(this); view = new HandView(this, isNpc); model.IsNpc = isNpc; rpslsController = c; }
public GameController() { rpsls = new RPSLSController(this, amountOfPlayers); // 2de parameter = amount of players scoreboards = new ScoreBoardController[amountOfPlayers]; for (int i = 0; i < amountOfPlayers; i++) { scoreboards[i] = new ScoreBoardController(this, pointsRequiredForSet); // 2de parameter = amount of points nodig voor een set te winnen } view = new GameView(this); }
public RPSLSView(RPSLSController c) { controller = c; InitializeComponent(); }