/// <summary> /// Initializes the menu Manager. /// </summary> public static void Init() { menu_position = Vector2.Zero; stats_menu = M_ContentManager.GetTexture(stats_menu_key); inventory_menu = M_ContentManager.GetTexture(inventory_menu_key); options_menu = M_ContentManager.GetTexture(options_menu_key); menu_fade = M_ContentManager.GetTexture(menu_fade_key); menu_state = MenuStates.Hidden; menu_tab_state = MenuTabStates.Stats; member_positions = new Vector2[4]; member_positions[0] = new Vector2(70, 40); member_positions[1] = new Vector2(190, 40); member_positions[2] = new Vector2(70, 100); member_positions[3] = new Vector2(190, 100); }
/// <summary> /// Initializes the text manager. /// </summary> public static void Init() { main_font = M_ContentManager.GetFont(main_font_key); }