public void UpdateSlot(QSlotType slotType, Sprite iconSprite)
        {
            QSlots slot = GetSlot(slotType);

            slot.itemIcon.sprite = iconSprite;
            slot.itemIcon.gameObject.SetActive(true);
        }
        public void ClearSlot(QSlotType slotType)
        {
            QSlots slot = GetSlot(slotType);

            slot.itemIcon.gameObject.SetActive(false);
        }