private void conf_Click(object sender, EventArgs e) { if (Int32.Parse(statcount.Text) == 0) { currplayer.lvlup(Int32.Parse(stat[0].Text), Int32.Parse(stat[1].Text), Int32.Parse(stat[2].Text), Int32.Parse(stat[3].Text), Int32.Parse(stat[4].Text)); currplayer.save(currplayer); panel1.Controls.Clear(); stattext.Visible = false; statcount.Visible = false; conf.Visible = false; redravform(); } else { MessageBox.Show("You haven`t used all stat points yet"); } }
private void button1_Click(object sender, EventArgs e) { PlayerFighter currentplayer = new PlayerFighter(textBox1.Text, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0); string path = Directory.GetCurrentDirectory() + @"\Save\" + textBox1.Text + ".json"; if (!File.Exists(path)) { currentplayer.save(currentplayer); GameMain f1 = new GameMain(); f1.Owner = this.Owner; f1.Show(); f1.currplayer = currentplayer; this.Close(); } else { MessageBox.Show("This name is already taken. Choose a different one, or delete existing character throught Load menu"); } }
private void finish(object sender, EventArgs e) { currplayer1.save(currplayer1); this.Close(); }