public static void LoadMaps() { AppState.RefreshDownloadedMaps(); AppState.RefreshLethsMaps(); if (AppState.RocketLeagueDirectoryIsSteam) { AppState.RefreshWorkshopMaps(); } AppState.RefreshCommunityMaps(); AppState.UpdateCurrentlyLoadedMap(); }
private void RefreshCommunityMaps() { AppState.RefreshCommunityMaps(); CommunityMapsUserControl.RefreshListedMaps(AppState.CommunityMaps); }