public MenuSystem(Game game) : base(game) { menusBusy = false; LoadContent(); toMod = (Game1)game; }
/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public State(Game game) : base(game) { LoadContent(); toMod = (Game1)game; }