示例#1
0
        //=========== DRAWING ============
        #region Drawing

        /** <summary> Draws the object as it is in game. </summary> */
        public virtual bool Draw(PaletteImage p, Point position, DrawSettings drawSettings)
        {
            return(false);
        }
示例#2
0
 /** <summary> Draws the object as it is in the dialog. </summary> */
 public virtual bool DrawDialog(PaletteImage p, Point position, Size dialogSize, DrawSettings drawSettings)
 {
     return(false);
 }
示例#3
0
 /** <summary> Gets the palette to draw the object with. </summary> */
 public virtual Palette GetPalette(DrawSettings drawSettings)
 {
     return(Palette.DefaultPalette);
 }