示例#1
0
 /// <summary>
 /// Checks consistency of this reservoir instance configuration and given
 /// preprocessor's input and reservoir structure configuration
 /// </summary>
 /// <param name="inputCfg">Preprocessor's input configuration</param>
 /// <param name="reservoirStructureCfg">Reservoir structure configuration</param>
 public void CheckConsistency(InputEncoderSettings inputCfg, ReservoirStructureSettings reservoirStructureCfg)
 {
     if (StructureCfgName != reservoirStructureCfg.Name)
     {
         throw new InvalidOperationException($"Name of the reservoir structure configuration {StructureCfgName} is not equal to name of given reservoir structure configuration name {reservoirStructureCfg.Name}.");
     }
     foreach (InputConnSettings inputConnCfg in InputConnsCfg.ConnCfgCollection)
     {
         inputCfg.VaryingFieldsCfg.GetFieldID(inputConnCfg.InputFieldName, true);
         reservoirStructureCfg.PoolsCfg.GetPoolID(inputConnCfg.PoolName);
     }
     return;
 }
示例#2
0
 /// <summary>
 /// Performs an additional consistency check.
 /// </summary>
 /// <param name="inputCfg">The configuration of the input encoder.</param>
 /// <param name="reservoirStructureCfg">The configuration of the reservoir structure.</param>
 public void CheckConsistency(InputEncoderSettings inputCfg, ReservoirStructureSettings reservoirStructureCfg)
 {
     if (StructureCfgName != reservoirStructureCfg.Name)
     {
         throw new ArgumentException($"The specified name of the reservoir structure configuration {StructureCfgName} does not correspond.", "StructureCfgName");
     }
     foreach (InputConnSettings inputConnCfg in InputConnsCfg.ConnCfgCollection)
     {
         inputCfg.VaryingFieldsCfg.GetFieldID(inputConnCfg.InputFieldName, true);
         reservoirStructureCfg.PoolsCfg.GetPoolID(inputConnCfg.PoolName);
     }
     return;
 }
示例#3
0
 //Constructor
 /// <summary>
 /// Creates an unitialized instance
 /// </summary>
 /// <param name="instanceName">The name of the reservoir instance.</param>
 /// <param name="structCfg">The name of the reservoir structure configuration.</param>
 /// <param name="numOfNeurons">The total number of neurons within the reservoir.</param>
 /// <param name="numOfPredictors">The total number of predictors.</param>
 public ReservoirStat(string instanceName,
                      ReservoirStructureSettings structCfg,
                      int numOfNeurons,
                      int numOfPredictors
                      )
 {
     InstanceName         = instanceName;
     StructCfgName        = structCfg.Name;
     TotalNumOfNeurons    = numOfNeurons;
     TotalNumOfPredictors = numOfPredictors;
     Pools = new List <PoolStat>();
     foreach (PoolSettings poolCfg in structCfg.PoolsCfg.PoolCfgCollection)
     {
         Pools.Add(new PoolStat(poolCfg));
     }
     Synapses         = new SynapsesByRoleStat();
     NeuronsAnomalies = new NeuronsAnomaliesStat();
     return;
 }
示例#4
0
 /// <summary>
 /// The deep copy constructor.
 /// </summary>
 /// <param name="source">The source instance.</param>
 public ReservoirStructureSettings(ReservoirStructureSettings source)
     : this(source.Name, source.PoolsCfg, source.InterPoolConnectionsCfg)
 {
     return;
 }