/// <summary> /// /// </summary> /// <returns></returns> protected override TileSet <string> InitTileSet() { return(TileSet <string> .CreateQuadrilateral(Count)); }
/// <summary> /// /// </summary> /// <returns></returns> protected override TileSet <string> InitTileSet() { return(TileSet <string> .CreateTruncatedOctahedral(Count)); }