private void SpawnChar(object[] args) { if (_selectedCharId < 0) { return; } if (!IsOwnChar(_selectedCharId)) { return; } Events.CallRemote(Shared.Events.ClientToServer.Character.SubmitSpawnCharacter, _selectedCharId); }
private void SelectChar(object[] args) { if (args == null || args.Length < 1) { return; } var selectedID = (int)args[0]; if (selectedID < 0) { return; } if (!IsOwnChar(selectedID)) { return; } StageModel(Player.LocalPlayer); _selectedCharId = selectedID; Events.CallRemote(Shared.Events.ClientToServer.Character.SubmitCharacterSelection, _selectedCharId); }
private void OnSubmitRegister(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitRegisterAccount, args[0].ToString(), args[1].ToString(), args[2].ToString()); }
private void OnSubmitNewPass(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote("SubmitSubmitNewPass", args[0].ToString()); }
private void OnBackToLogin(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitBackToLogin); }
private void OnResendMail(object[] args) { Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitResendEmail); }
private void OnSubmitEmailToken(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitEmailToken, args[0].ToString()); }
private void onSubmitEnableGoogleAuthCode(object[] args) { BrowserHandler.ExecuteFunction("ShowLoading"); Events.CallRemote(Shared.Events.ClientToServer.Authentication.SubmitEnableGoogleAuthCode, args[0].ToString()); }