public void AddPerimeterVertices(int vertexCount) { QGVertexControl[] newVertices = new QGVertexControl[vertexCount]; for (int i = 0; i < vertexCount; i++) { newVertices[i] = new QGVertexControl(); } this.AddPerimeterVertices(newVertices); }
public void AddPerimeterVertex(QGVertexControl vertex) => this.AddPerimeterVertices(new QGVertexControl[] { vertex });
public void RemovePerimeterVertex(QGVertexControl vertex) => this.RemovePerimeterVertices(new QGVertexControl[] { vertex });