/// <summary>
 /// 將新物件加入 wowi_tech EntitySet 的方法已被取代。請考慮改為使用關聯的 ObjectSet&lt;T&gt; 屬性的 .Add 方法。
 /// </summary>
 public void AddTowowi_tech(wowi_tech wowi_tech)
 {
     base.AddObject("wowi_tech", wowi_tech);
 }
 /// <summary>
 /// 建立新 wowi_tech 物件。
 /// </summary>
 /// <param name="wowi_tech_id">wowi_tech_id 屬性的初始值。</param>
 /// <param name="wowi_tech_name">wowi_tech_name 屬性的初始值。</param>
 /// <param name="wowi_product_type_id">wowi_product_type_id 屬性的初始值。</param>
 /// <param name="publish">publish 屬性的初始值。</param>
 public static wowi_tech Createwowi_tech(global::System.Int32 wowi_tech_id, global::System.String wowi_tech_name, global::System.Int32 wowi_product_type_id, global::System.Boolean publish)
 {
     wowi_tech wowi_tech = new wowi_tech();
     wowi_tech.wowi_tech_id = wowi_tech_id;
     wowi_tech.wowi_tech_name = wowi_tech_name;
     wowi_tech.wowi_product_type_id = wowi_product_type_id;
     wowi_tech.publish = publish;
     return wowi_tech;
 }