/// <summary> /// 將新物件加入 wowi_tech EntitySet 的方法已被取代。請考慮改為使用關聯的 ObjectSet<T> 屬性的 .Add 方法。 /// </summary> public void AddTowowi_tech(wowi_tech wowi_tech) { base.AddObject("wowi_tech", wowi_tech); }
/// <summary> /// 建立新 wowi_tech 物件。 /// </summary> /// <param name="wowi_tech_id">wowi_tech_id 屬性的初始值。</param> /// <param name="wowi_tech_name">wowi_tech_name 屬性的初始值。</param> /// <param name="wowi_product_type_id">wowi_product_type_id 屬性的初始值。</param> /// <param name="publish">publish 屬性的初始值。</param> public static wowi_tech Createwowi_tech(global::System.Int32 wowi_tech_id, global::System.String wowi_tech_name, global::System.Int32 wowi_product_type_id, global::System.Boolean publish) { wowi_tech wowi_tech = new wowi_tech(); wowi_tech.wowi_tech_id = wowi_tech_id; wowi_tech.wowi_tech_name = wowi_tech_name; wowi_tech.wowi_product_type_id = wowi_product_type_id; wowi_tech.publish = publish; return wowi_tech; }