public GamePanel(Game g) { InitializeComponent(); this.g = g; powerBarRect.Height = Constants.ScreenHeight - 225; barHeight = powerBarRect.Height; powerBarRect.Margin = new Thickness(0, 5, 0, 0); value = 100; multi = +1; }
public ShipSelectionState(Game game) :base(game) { }
public GameState(Game g, int TimeToPlay, int AmountOfShips) :base(g) { this.AmountOfShips = AmountOfShips; }
public State(Game g) { InitializeComponent(); game = g; }
public HelpState(Game g) :base(g) { Init(); }
public StoryState(Game game) :base(game) { }
//Date: 30/04/15 15:00 //Author: Cédric De Dycker #endregion private Game SetupGame() { contentGrid.Background = Constants.GrayTwoBrush; if (game != null && game.GetRunningState()) { game.StopGame(); } if (this.loggedInUser is Student) { game = new Game(this, ((Student)this.loggedInUser).GetQuizScore); } else { game = new Game(this, Constants.AdminPlayTime); } game.VerticalAlignment = System.Windows.VerticalAlignment.Center; game.HorizontalAlignment = System.Windows.HorizontalAlignment.Center; mainContentControl.Content = game; game.StartLoop(); return game; }
public MenuState(Game g) :base(g) { Init(); cm = new CollisionManager(Constants.ScreenWidth, Constants.ScreenHeight); }