private void DivideAndConquerForm_Load(object sender, EventArgs e) { Gfx = Canvas.CreateGraphics(); Gfx.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; QuickHullGraphics.Initialize(Gfx); }
private void QuickHullForm_Load(object sender, EventArgs e) { gfx = Canvas.CreateGraphics(); gfx.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; QuickHullGraphics.Initialize(gfx); }