public void DeleteObject(AssetsObject assetsObject) { Log.LogMsg($"Deleting object of type {assetsObject.GetType().Name}"); //TODO: implement dispose on these or something? var obj = Metadata.ObjectInfos.FirstOrDefault(x => x == assetsObject.ObjectInfo); if (obj == null) { Log.LogErr("Tried to delete an object that wasn't part of this file"); return; } Metadata.ObjectInfos.Remove(assetsObject.ObjectInfo); //TODO: IDs need to be shored up at all? reflection loop through all objects looking for refs? CleanupPtrs(assetsObject.ObjectInfo); }
public static SmartPtr <T> Read(AssetsFile assetsFile, AssetsObject owner, AssetsReader reader) { if (owner == null) { Log.LogErr("WARNING: SmartPtr created without an owner!"); } int fileID = reader.ReadInt32(); reader.AlignTo(4); Int64 pathID = reader.ReadInt64(); if (fileID == 0 && pathID == 0) { return(null); } var objInfo = assetsFile.GetObjectInfo <T>(fileID, pathID); if (objInfo == null) { Log.LogErr($"WARNING: Could not find objectinfo for creating SmartPtr of type {typeof(T).Name} on owner type {owner?.GetType()?.Name ?? "(null owner)"}! Returned a null pointer instead."); return(null); } SmartPtr <T> ptr = new SmartPtr <T>(owner, assetsFile.GetObjectInfo <T>(fileID, pathID)); //TODO: not sure this is only ever called by existing objects ptr.IsNew = false; return(ptr); }