//Player "Name<uid><wonid><team>" scored "score" + extra info [67] protected virtual void OnPlayerScoreReport(DateTime Timestamp, string[] info) { string details = string.Empty; if (info.Length > 4) { for (int i = 4; i < info.Length; i++) { details += info[i]; } } PlayerScoreReportEventArgs eventArgs = new PlayerScoreReportEventArgs() { Timestamp = Timestamp, Player = GetPlayerInfo(info[1]), Score = info[3], ExtraInfo = details }; PlayerScoreReport.Fire(ServerEndPoint, eventArgs); }
//Player "Name<uid><wonid><team>" scored "score" + extra info [67] protected virtual void OnPlayerScoreReport(DateTime Timestamp, string[] info) { string details = string.Empty; if (info.Length > 4) { for (int i = 4; i < info.Length; i++) details += info[i]; } PlayerScoreReportEventArgs eventArgs = new PlayerScoreReportEventArgs() { Timestamp = Timestamp, Player = GetPlayerInfo(info[1]), Score = info[3], ExtraInfo = details }; PlayerScoreReport.Fire(ServerEndPoint, eventArgs); }