private DefinitionState(DefinitionState oldState, bool isLazy) { _isLazy = true; _quercus = oldState._quercus; _isStrict = oldState._isStrict; _funMap = oldState._funMap; _lowerFunMap = oldState._lowerFunMap; _classDefMap = oldState._classDefMap; _lowerClassDefMap = oldState._lowerClassDefMap; _crc = oldState._crc; }
private DefinitionState(DefinitionState oldState) { this(oldState._quercus); _funMap.putAll(oldState._funMap); if (_lowerFunMap != null) { _lowerFunMap.putAll(oldState._lowerFunMap); } _classDefMap.putAll(oldState._classDefMap); if (_lowerClassDefMap != null) { _lowerClassDefMap.putAll(oldState._lowerClassDefMap); } _crc = oldState._crc; }