示例#1
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        private void BinaryCrossover(BinaryGene gene1, BinaryGene gene2, out Gene child1, out Gene child2)
        {
            int crossPoint = _randomSeed.Next(gene1.GeneValue.Length);

            bool[] a = new bool[gene1.GeneValue.Length];
            bool[] b = new bool[gene1.GeneValue.Length];

            do
            {
                for (int i = 0; i < crossPoint; i++)
                {
                    a[i] = gene1.GeneValue[i];
                    b[i] = gene2.GeneValue[i];
                }

                for (int i = crossPoint; i < gene1.GeneValue.Length; i++)
                {
                    a[i] = gene2.GeneValue[i];
                    b[i] = gene1.GeneValue[i];
                }

            } while (!GeneConstraint.ConstraintFunction(a) || !GeneConstraint.ConstraintFunction(b));

            child1 = new BinaryGene(a, _randomSeed, gene1.GeneConstraint);
            child2 = new BinaryGene(b, _randomSeed, gene2.GeneConstraint);

        }
示例#2
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        private void SimulatedBinaryCrossover(RealCodedGene g1, RealCodedGene g2, out Gene child1, out Gene child2)
        {
            //n_c is a parameter that controls the crossover process. A high value of the parameter will create near-parent solution
            const double n_c = .05;

            double a, b;
            do
            {
                double random = _randomSeed.NextDouble();
                double beta = (random < 0.5)
                    ? Math.Pow((2 * random), (1 / (n_c + 1)))
                    : Math.Pow(1 / (2 * (1 - random)), (1 / (n_c + 1)));

                var x_i1 = g1.GeneValue;
                var x_i2 = g2.GeneValue;

                a = 0.5 * ((1 + beta) * x_i1 + (1 - beta) * x_i2);
                b = 0.5 * ((1 - beta) * x_i1 + (1 + beta) * x_i2);

            } while (!GeneConstraint.ConstraintFunction(a) || !GeneConstraint.ConstraintFunction(b));


            child1 = new RealCodedGene(g1.GeneValue, _randomSeed, g1.GeneConstraint);
            child2 = new RealCodedGene(g1.GeneValue, _randomSeed, g2.GeneConstraint);

        }
示例#3
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文件: Gene.cs 项目: yuxi214/QuantSys
 public abstract void Crossover(Gene gene2, out Gene child1, out Gene child2);
示例#4
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        private void SimulatedBinaryCrossover(RealCodedGene g1, RealCodedGene g2, out Gene child1, out Gene child2)
        {
            //n_c is a parameter that controls the crossover process. A high value of the parameter will create near-parent solution
            const double n_c = .05;

            double a, b;

            do
            {
                double random = _randomSeed.NextDouble();
                double beta   = (random < 0.5)
                    ? Math.Pow((2 * random), (1 / (n_c + 1)))
                    : Math.Pow(1 / (2 * (1 - random)), (1 / (n_c + 1)));

                var x_i1 = g1.GeneValue;
                var x_i2 = g2.GeneValue;

                a = 0.5 * ((1 + beta) * x_i1 + (1 - beta) * x_i2);
                b = 0.5 * ((1 - beta) * x_i1 + (1 + beta) * x_i2);
            } while (!GeneConstraint.ConstraintFunction(a) || !GeneConstraint.ConstraintFunction(b));


            child1 = new RealCodedGene(g1.GeneValue, _randomSeed, g1.GeneConstraint);
            child2 = new RealCodedGene(g1.GeneValue, _randomSeed, g2.GeneConstraint);
        }
示例#5
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 public override void Crossover(Gene gene2, out Gene child1, out Gene child2)
 {
     SimulatedBinaryCrossover(this, (RealCodedGene)gene2, out child1, out child2);
 }
示例#6
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 public override void Crossover(Gene gene2, out Gene child1, out Gene child2)
 {
     SimulatedBinaryCrossover(this, (RealCodedGene)gene2, out child1, out child2);
 }
示例#7
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        private void BinaryCrossover(BinaryGene gene1, BinaryGene gene2, out Gene child1, out Gene child2)
        {
            int crossPoint = _randomSeed.Next(gene1.GeneValue.Length);

            bool[] a = new bool[gene1.GeneValue.Length];
            bool[] b = new bool[gene1.GeneValue.Length];

            do
            {
                for (int i = 0; i < crossPoint; i++)
                {
                    a[i] = gene1.GeneValue[i];
                    b[i] = gene2.GeneValue[i];
                }

                for (int i = crossPoint; i < gene1.GeneValue.Length; i++)
                {
                    a[i] = gene2.GeneValue[i];
                    b[i] = gene1.GeneValue[i];
                }
            } while (!GeneConstraint.ConstraintFunction(a) || !GeneConstraint.ConstraintFunction(b));

            child1 = new BinaryGene(a, _randomSeed, gene1.GeneConstraint);
            child2 = new BinaryGene(b, _randomSeed, gene2.GeneConstraint);
        }
示例#8
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 public override void Crossover(Gene gene2, out Gene child1, out Gene child2)
 {
     BinaryCrossover(this, (BinaryGene)gene2, out child1, out child2);
 }
示例#9
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 public override void Crossover(Gene gene2, out Gene child1, out Gene child2)
 {
     BinaryCrossover(this, (BinaryGene)gene2, out child1, out child2);
 }
示例#10
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文件: Gene.cs 项目: ifzz/QuantSys
 public abstract void Crossover(Gene gene2, out Gene child1, out Gene child2);