示例#1
0
文件: SceneMgr.cs 项目: moto2002/Fish
        private void UnloadSceneAssetBundle(string sceneName)
        {
            string abName = GetSceneAssetBundleName(sceneName);

            if (string.IsNullOrEmpty(abName))
            {
                return;
            }
            m_CurrentLoader.ReleaseRes(abName);
        }