public void OnPointerUp(PointerEventData eventData) { if (null != onClick) { onClick.CallEventHandle(this, eventData); } }
public void OnPointerDown(PointerEventData eventData) { if (null != onDown) { onDown.CallEventHandle(this, eventData); } }
public void OnMove(AxisEventData eventData) { if (null != onMove) { onMove.CallEventHandle(this, eventData); } }
public void OnDrop(PointerEventData eventData) { if (null != onDrop) { onDrop.CallEventHandle(this, eventData); } }
public void OnScroll(PointerEventData eventData) { if (null != onScroll) { onScroll.CallEventHandle(this, eventData); } }
public void OnEndDrag(PointerEventData eventData) { if (null != onEndDrag) { onEndDrag.CallEventHandle(this, eventData); } }
public void OnDeselect(BaseEventData eventData) { if (null != onDeSelect) { onDeSelect.CallEventHandle(this, eventData); } }
public void OnUpdateSelected(BaseEventData eventData) { if (null != onUpdateSelect) { onUpdateSelect.CallEventHandle(this, eventData); } }
public void OnPointerExit(PointerEventData eventData) { if (null != onExit) { onExit.CallEventHandle(this, eventData); } }
public void OnPointerEnter(PointerEventData eventData) { if (null != onEnter) { onEnter.CallEventHandle(this, eventData); } }