// Use this for initialization void Start() { // 添加创建器 ResFactory.AddResCreator <MyResCreator>(); var resLoader = ResLoader.Allocate(); var resSearchKeys = ResSearchKeys.Allocate("myres://hello_world"); var myRes = resLoader.LoadResSync(resSearchKeys); resSearchKeys.Recycle2Cache(); Debug.Log(myRes.AssetName); Debug.Log(myRes.State); }