public static bool IsInLayerMask <T>(this T selfComponent, LayerMask layerMask) where T : Component { return(LayerMaskUtility.IsInLayerMask(selfComponent.gameObject, layerMask)); }
public static bool ContainsGameObject(this LayerMask selfLayerMask, GameObject gameObject) { return(LayerMaskUtility.IsInLayerMask(gameObject, selfLayerMask)); }
public static bool IsInLayerMask(this GameObject selfObj, LayerMask layerMask) { return(LayerMaskUtility.IsInLayerMask(selfObj, layerMask)); }