public static TClubUpgradeRank PlayerGetClubRankUPData(uint ID, ClubStatus ClubPlayerData) { TClubUpgradeRank result; ClubStatus ClubData; ClubData = GetClubStatus(ID); result.ClubPoint = 0; result.ClubCurrentRank = 0; result.ClubSPoint = ClubData.ClubSPoint; result.ClubSlotLeft = PlayerGetClubSlotLeft(ID, ClubPlayerData, true); switch (ClubData.ClubType) { case ECLUBTYPE.TYPE_BALANCE: case ECLUBTYPE.TYPE_POWER: case ECLUBTYPE.TYPE_SPIN: switch (ClubData.GetClubTotal(ClubPlayerData, false)) { case 59: result.ClubPoint = 0; result.ClubCurrentRank = 5; break; case 54: result.ClubPoint = 68000; result.ClubCurrentRank = 4; break; case 49: result.ClubPoint = 20200; result.ClubCurrentRank = 3; break; case 44: result.ClubPoint = 11000; result.ClubCurrentRank = 2; break; case 39: result.ClubPoint = 2500; result.ClubCurrentRank = 1; break; case 34: result.ClubPoint = 900; result.ClubCurrentRank = 0; break; } break; case ECLUBTYPE.TYPE_CONTROL: switch (ClubData.GetClubTotal(ClubPlayerData, false)) { case 59: result.ClubPoint = 0; result.ClubCurrentRank = 5; break; case 54: result.ClubPoint = 75000; result.ClubCurrentRank = 4; break; case 49: result.ClubPoint = 32500; result.ClubCurrentRank = 3; break; case 44: result.ClubPoint = 15000; result.ClubCurrentRank = 2; break; case 39: result.ClubPoint = 4800; result.ClubCurrentRank = 1; break; case 34: result.ClubPoint = 0; result.ClubCurrentRank = 0; break; } break; case ECLUBTYPE.TYPE_SPECIAL: switch (ClubData.GetClubTotal(ClubPlayerData, false)) { case 59: result.ClubPoint = 0; result.ClubCurrentRank = 5; break; case 54: result.ClubPoint = 90000; result.ClubCurrentRank = 4; break; case 49: result.ClubPoint = 35000; result.ClubCurrentRank = 3; break; case 44: result.ClubPoint = 17600; result.ClubCurrentRank = 2; break; case 39: result.ClubPoint = 5300; result.ClubCurrentRank = 1; break; case 34: result.ClubPoint = 0; result.ClubCurrentRank = 0; break; } break; } return(result); }
public static ClubStatus PlayerGetClubSlotLeft(uint ID, ClubStatus ClubPlayerData, bool IsRankUp = false) { ClubStatus ClubMaxSlot, ClubData; ClubMaxSlot = new ClubStatus(); ClubData = GetClubStatus(ID); switch (ClubData.ClubType) { case ECLUBTYPE.TYPE_BALANCE: { switch (ClubData.GetClubTotal(ClubPlayerData, IsRankUp)) { case 30: //balance e case 31: case 32: case 33: case 34: { ClubMaxSlot = new ClubStatus { Power = 14, Control = 12, Impact = 12, Spin = 5, Curve = 5 }; } break; case 35: //balance D case 36: case 37: case 38: case 39: { ClubMaxSlot = new ClubStatus { Power = 15, Control = 12, Impact = 13, Spin = 6, Curve = 6 }; } break; case 40: //balance C case 41: case 42: case 43: case 44: { ClubMaxSlot = new ClubStatus { Power = 16, Control = 12, Impact = 14, Spin = 6, Curve = 6 }; } break; case 45: //balance b case 46: case 47: case 48: case 49: { ClubMaxSlot = new ClubStatus { Power = 18, Control = 13, Impact = 15, Spin = 7, Curve = 7 }; } break; case 50: //balance A case 51: case 52: case 53: case 54: { ClubMaxSlot = new ClubStatus { Power = 20, Control = 13, Impact = 16, Spin = 8, Curve = 8 }; } break; case 55: case 56: case 57: case 58: case 59: { ClubMaxSlot = new ClubStatus { Power = 20, Control = 13, Impact = 16, Spin = 8, Curve = 8 }; } break; } } break; case ECLUBTYPE.TYPE_POWER: { switch (ClubData.GetClubTotal(ClubPlayerData, IsRankUp)) { case 30: //balance e case 31: case 32: case 33: case 34: { ClubMaxSlot = new ClubStatus { Power = 0, Control = 0, Impact = 0, Spin = 0, Curve = 0 }; } break; case 35: //balance D case 36: case 37: case 38: case 39: { ClubMaxSlot = new ClubStatus { Power = 16, Control = 12, Impact = 13, Spin = 6, Curve = 6 }; } break; case 40: //balance C case 41: case 42: case 43: case 44: { ClubMaxSlot = new ClubStatus { Power = 16, Control = 12, Impact = 14, Spin = 6, Curve = 6 }; } break; case 45: //Power D case 46: case 47: case 48: case 49: { ClubMaxSlot = new ClubStatus { Power = 17, Control = 13, Impact = 14, Spin = 6, Curve = 6 }; } break; case 50: //balance A case 51: case 52: case 53: case 54: { ClubMaxSlot = new ClubStatus { Power = 20, Control = 13, Impact = 16, Spin = 8, Curve = 8 }; } break; case 55: case 56: case 57: case 58: case 59: { ClubMaxSlot = new ClubStatus { Power = 20, Control = 13, Impact = 16, Spin = 8, Curve = 8 }; } break; //default: // { // ClubMaxSlot = ClubPlayerData; // } // break; } } break; case ECLUBTYPE.TYPE_CONTROL: { switch (ClubData.GetClubTotal(ClubPlayerData, IsRankUp)) { case 30: //Control E case 31: case 32: case 33: case 34: { ClubMaxSlot = new ClubStatus { Power = 0, Control = 0, Impact = 0, Spin = 0, Curve = 0 }; } break; case 35: //Control D case 36: case 37: case 38: case 39: { ClubMaxSlot = new ClubStatus { Power = 16, Control = 12, Impact = 13, Spin = 6, Curve = 6 }; } break; case 40: //Control C case 41: case 42: case 43: case 44: { ClubMaxSlot = new ClubStatus { Power = 16, Control = 13, Impact = 14, Spin = 6, Curve = 6 }; } break; case 45: //Control B case 46: case 47: case 48: case 49: { ClubMaxSlot = new ClubStatus { Power = 18, Control = 13, Impact = 15, Spin = 6, Curve = 6 }; } break; case 50: //Control A case 51: case 52: case 53: case 54: { ClubMaxSlot = new ClubStatus { Power = 20, Control = 13, Impact = 16, Spin = 8, Curve = 8 }; } break; case 55: case 56: case 57: case 58: case 59: { ClubMaxSlot = new ClubStatus { Power = 20, Control = 13, Impact = 16, Spin = 8, Curve = 8 }; } break; } } break; case ECLUBTYPE.TYPE_SPIN: { switch (ClubData.GetClubTotal(ClubPlayerData, IsRankUp)) { case 30: //Control E case 31: case 32: case 33: case 34: { ClubMaxSlot = new ClubStatus { Power = 0, Control = 0, Impact = 0, Spin = 0, Curve = 0 }; } break; case 35: //Control D case 36: case 37: case 38: case 39: { ClubMaxSlot = new ClubStatus { Power = 15, Control = 12, Impact = 13, Spin = 7, Curve = 6 }; } break; case 40: //Control C case 41: case 42: case 43: case 44: { ClubMaxSlot = new ClubStatus { Power = 16, Control = 13, Impact = 14, Spin = 7, Curve = 6 }; } break; case 45: //Control B case 46: case 47: case 48: case 49: { ClubMaxSlot = new ClubStatus { Power = 18, Control = 13, Impact = 15, Spin = 8, Curve = 7 }; } break; case 50: //Control A case 51: case 52: case 53: case 54: { ClubMaxSlot = new ClubStatus { Power = 20, Control = 13, Impact = 16, Spin = 8, Curve = 8 }; } break; case 55: case 56: case 57: case 58: case 59: { ClubMaxSlot = new ClubStatus { Power = 20, Control = 13, Impact = 16, Spin = 8, Curve = 8 }; } break; } } break; case ECLUBTYPE.TYPE_SPECIAL: { switch (ClubData.GetClubTotal(ClubPlayerData, IsRankUp)) { case 30: //Control E case 31: case 32: case 33: case 34: { ClubMaxSlot = new ClubStatus { Power = 0, Control = 0, Impact = 0, Spin = 0, Curve = 0 }; } break; case 35: //Control D case 36: case 37: case 38: case 39: { ClubMaxSlot = new ClubStatus { Power = 17, Control = 13, Impact = 14, Spin = 6, Curve = 6 }; } break; case 40: //Control C case 41: case 42: case 43: case 44: { ClubMaxSlot = new ClubStatus { Power = 19, Control = 13, Impact = 15, Spin = 7, Curve = 7 }; } break; case 45: //Control B case 46: case 47: case 48: case 49: { ClubMaxSlot = new ClubStatus { Power = 21, Control = 13, Impact = 17, Spin = 8, Curve = 8 }; } break; case 50: //Control A case 51: case 52: case 53: case 54: { ClubMaxSlot = new ClubStatus { Power = 22, Control = 14, Impact = 18, Spin = 9, Curve = 9 }; } break; case 55: case 56: case 57: case 58: case 59: { ClubMaxSlot = new ClubStatus { Power = 22, Control = 14, Impact = 18, Spin = 9, Curve = 9 }; } break; default: { ClubMaxSlot = new ClubStatus { Power = 0, Control = 0, Impact = 0, Spin = 0, Curve = 0 }; } break; } } break; } var Result = ClubMaxSlot - ClubData.GetClubPlayer(ClubPlayerData); return(Result); }