示例#1
0
文件: PxperWnd.cs 项目: Pxper/Pxper
        protected void toolbarWnd_Mode1ToolChanged(object sender, ToolEventArgs e)
        {
            this.overlay = null;
            this.ResetHover();
            this.mode1Tool = e.Tool;
            this.RequestInvalidate();

            if (this.mode1Tool == Tool.Default)
            {
                this.HideShaderWnd();
            }

            else
            {
                this.ShowShaderWnd();
            }
        }
示例#2
0
文件: PxperWnd.cs 项目: Pxper/Pxper
 protected void toolbarWnd_Mode3ToolChanged(object sender, ToolEventArgs e)
 {
     this.mode3Tool = e.Tool;
     this.RequestInvalidate();
 }
示例#3
0
文件: PxperWnd.cs 项目: Pxper/Pxper
 protected void toolbarWnd_ToolDeselected(object sender, ToolEventArgs e)
 {
     this.tool = Tool.None;
 }
示例#4
0
文件: PxperWnd.cs 项目: Pxper/Pxper
 protected void toolbarWnd_ToolSelected(object sender, ToolEventArgs e)
 {
     this.tool = e.Tool;
 }