private static RendererBase GetRenderer(Renderer preferredVideoRenderer) { // switch for now RendererBase renderer; switch (preferredVideoRenderer) { case Renderer.VMR_Windowed: renderer = new VMRWindowed(); break; case Renderer.VMR_Windowless: renderer = new VMRWindowless(); break; case Renderer.VMR9_Windowed: renderer = new VMR9Windowed(); break; case Renderer.VMR9_Windowless: renderer = new VMR9Windowless(); break; case Renderer.EVR: renderer = new EVR(); break; default: renderer = new VideoRenderer(); break; } return(renderer); }
public static RendererBase GetRenderer(Guid ClsId) { RendererBase renderer = null; if (ClsId == Clsid.VideoRenderer) { renderer = new VideoRenderer(); } else if (ClsId == Clsid.VideoMixingRenderer) { renderer = new VMRWindowed(); // by default VMR operates in windowed mode with a single video stream, also called compatibility mode } else if (ClsId == Clsid.VideoMixingRenderer9) { renderer = new VMR9Windowed(); // VMR-9 defaults to windowed mode with four input pins } else if (ClsId == Clsid.EnhancedVideoRenderer) { renderer = new EVR(); // EVR is windowless with 1 input pin } return(renderer); }