public List <PuzzlePieces> GetPiecesReceive(UserSearch searchPiecesReceive) { _client = new PuzzleEventService.PuzzleEventServiceClient(); List <PuzzlePieces> lists = new List <PuzzlePieces>(); try { lists = _client.GetPiecesReceive(searchPiecesReceive); _client.Close(); return(lists); } catch (Exception ex) { _client.CloseCatch(ex, "GetUserPiecesTotalAll 获取指定用户信息失败"); return(lists); } }