private async Task UpdateServerStatus(ServerStatus serverStatus) { if (String.IsNullOrEmpty(serverStatus.Id)) return; using (var httpClient = new HttpClient()) { var address = String.Format(Constants.BattlelogUrlTemplates.ServerStatus, serverStatus.Id); var response = await httpClient.GetStringAsync(address).ConfigureAwait(true); if (String.IsNullOrEmpty(response)) return; ServerInfo serverInfo; try { serverInfo = JsonConvert.DeserializeObject<ServerInfo>(response); } catch { return; } if (serverInfo != null && serverInfo.Slots != null && serverInfo.Slots.Players != null) { serverStatus.CurPlayers = serverInfo.Slots.Players.Current; serverStatus.ServerMax = serverInfo.Slots.Players.Max; } } }
private bool IsCurrentServer(ServerStatus thisServer, IDataContext context) { return thisServer.Id == context.Session.CurrentServer.Id; }
public SeederAction(SeederActionType actionType, string actionReason, ServerStatus serverStatus = null) { ActionType = actionType; ActionReason = actionReason; ServerStatus = serverStatus; }