/// <summary> /// Add a Child Element to this element. /// </summary> /// <param name="a_oElement">The element to add.</param> public void AddChildElement(SceenElement a_oElement) { a_oElement.Parent = this; m_lChildren.Add(a_oElement); }
/// <summary> /// Add an element to the sceen /// </summary> /// <param name="a_oElement"> the Element to add.</param> public void AddElement(SceenElement a_oElement) { m_lElements.Add(a_oElement); }