//thinking about doing this where entity is the sensor component not the ship, //that way, a ship can have multiple different sensors which run at different intervals. //I'll need to get the parent ship... or maybe just the systemfactionInfo to store the detected ships though. //having the ships what they detect could be usefull info to display though. internal override void ProcessEntity(Entity entity, int deltaSeconds) { EntityManager manager = entity.Manager; Entity faction = entity.GetDataBlob <OwnedDB>().OwnedByFaction; DateTime atDate = manager.ManagerSubpulses.SystemLocalDateTime + TimeSpan.FromSeconds(deltaSeconds); var receverDB = entity.GetDataBlob <SensorReceverAtbDB>(); var detectableEntitys = manager.GetAllEntitiesWithDataBlob <SensorProfileDB>(); foreach (var detectableEntity in detectableEntitys) { //Entity detectableEntity = sensorProfile.OwningEntity; if (detectableEntity.HasDataBlob <OwnedDB>()) { if (detectableEntity.GetDataBlob <OwnedDB>().OwnedByFaction != faction) { SensorProcessorTools.DetectEntites(receverDB, detectableEntity, atDate); } else { //then the sensor profile belongs to the same faction as the recever. don't bother trying to detect it. } } else { SensorProcessorTools.DetectEntites(receverDB, detectableEntity, atDate); } } manager.ManagerSubpulses.AddEntityInterupt(atDate + TimeSpan.FromSeconds(receverDB.ScanTime), this.TypeName, entity); }
/// <summary> /// Creates a star entity in the system. /// Does not initialize an orbit. /// </summary> public Entity CreateStar(StarSystem system, double mass, double radius, double age, string starClass, double temperature, float luminosity, SpectralType spectralType, string starName = null) { double tempRange = temperature / _galaxyGen.Settings.StarTemperatureBySpectralType[spectralType].Max; // temp range from 0 to 1. ushort subDivision = (ushort)Math.Round((1 - tempRange) * 10); LuminosityClass luminosityClass = LuminosityClass.V; if (starName == null) { starName = system.NameDB.DefaultName; } int starIndex = system.GetAllEntitiesWithDataBlob <StarInfoDB>().Count; starName += " " + (char)('A' + starIndex) + " " + spectralType + subDivision + luminosityClass; MassVolumeDB starMassVolumeDB = MassVolumeDB.NewFromMassAndRadius(mass, radius); StarInfoDB starInfoDB = new StarInfoDB { Age = age, Class = starClass, Luminosity = luminosity, SpectralType = spectralType, Temperature = temperature, LuminosityClass = luminosityClass, SpectralSubDivision = subDivision }; PositionDB starPositionDB = new PositionDB(new Vector3(0, 0, 0), system.Guid); NameDB starNameDB = new NameDB(starName); OrbitDB starOrbitDB = new OrbitDB(); SensorProfileDB emmisionSignature = SensorProcessorTools.SetStarEmmisionSig(starInfoDB, starMassVolumeDB); return(new Entity(system, new List <BaseDataBlob> { starOrbitDB, starMassVolumeDB, starInfoDB, starNameDB, starPositionDB, emmisionSignature })); }
/* * public TimeSpan RunFrequency => TimeSpan.FromMinutes(60); * * public void ProcessEntity(Entity entity, int deltaSeconds) * { * SetEntityProfile(entity); * } * * public void ProcessManager(EntityManager manager, int deltaSeconds) * { * Stopwatch timer = new Stopwatch(); * timer.Start(); * var entites = manager.GetAllEntitiesWithDataBlob<SensorProfileDB>(); * foreach (var entity in entites) * { * ProcessEntity(entity, deltaSeconds); * } * var ms = timer.ElapsedMilliseconds; * var numEntites = entites.Count; * } */ internal static void SetEntityProfile(Entity entity, DateTime atDate) { var position = entity.GetDataBlob <PositionDB>(); var sensorSig = entity.GetDataBlob <SensorProfileDB>(); sensorSig.LastPositionOfReflectionSet = position.AbsolutePosition_AU; sensorSig.LastDatetimeOfReflectionSet = atDate; var emmiters = entity.Manager.GetAllEntitiesWithDataBlob <SensorProfileDB>(); int numberOfEmmitters = emmiters.Count; sensorSig.ReflectedEMSpectra.Clear(); PercentValue reflectionPercent = 0.1f; //TODO: this should be calculated from crossSection(size), distance, and a reflectivity value(stealth armor?/ other design factors?). foreach (var emittingEntity in emmiters) { if (emittingEntity != entity) // don't reflect our own emmision. { double distance = PositionDB.GetDistanceBetween(position, emittingEntity.GetDataBlob <PositionDB>()); var emmissionDB = emittingEntity.GetDataBlob <SensorProfileDB>(); foreach (var emitedItem in emmissionDB.EmittedEMSpectra) { var reflectedMagnatude = SensorProcessorTools.AttenuationCalc(emitedItem.Value, distance) * reflectionPercent; sensorSig.ReflectedEMSpectra.Add(emitedItem.Key, emitedItem.Value); } } } }
void UpdateDatablob(SystemBodyInfoDB origionalDB, SensorInfoDB sensorInfo) { Random rng = new Random(); //TODO: rand should be deterministic. float accuracy = sensorInfo.HighestDetectionQuality.SignalQuality; if (sensorInfo.HighestDetectionQuality.SignalQuality > 0.20) { BodyType = origionalDB.BodyType; } else { BodyType = BodyType.Unknown; } if (sensorInfo.HighestDetectionQuality.SignalQuality > 0.80) { Tectonics = origionalDB.Tectonics; } else { Tectonics = TectonicActivity.Unknown; } //TODO: #SensorClone, #TMI more random to the rest of it. var tilt = SensorProcessorTools.RndSigmoid(origionalDB.AxialTilt, accuracy, rng); AxialTilt = (float)tilt; MagneticField = origionalDB.MagneticField; BaseTemperature = origionalDB.BaseTemperature; RadiationLevel = origionalDB.RadiationLevel; AtmosphericDust = origionalDB.AtmosphericDust; SupportsPopulations = origionalDB.SupportsPopulations; LengthOfDay = origionalDB.LengthOfDay; Gravity = origionalDB.Gravity; Minerals = new Dictionary <Guid, MineralDepositInfo>(origionalDB.Minerals); //This really needs to be handled properly }
void Update(StarInfoDB db, SensorInfoDB sensorInfo) { Random rng = new Random(); float accuracy = sensorInfo.HighestDetectionQuality.SignalQuality; Age = SensorProcessorTools.RndSigmoid(db.Age, accuracy, rng); Temperature = SensorProcessorTools.RndSigmoid(db.Temperature, accuracy, rng); Luminosity = SensorProcessorTools.RndSigmoid(db.Luminosity, accuracy, rng); Class = db.Class; SpectralType = db.SpectralType; SpectralSubDivision = db.SpectralSubDivision; LuminosityClass = db.LuminosityClass; }
public StarSystem CreateTestSystem(Game game, int x = 0, int y = 0) { StarSystem sol = new StarSystem(game, "something", -1); Entity sun = _starFactory.CreateStar(sol, GameConstants.Units.SolarMassInKG, GameConstants.Units.SolarRadiusInAu, 4.6E9, "G", 5778, 1, SpectralType.G, "something"); sun.GetDataBlob <PositionDB>().X_AU += x; sun.GetDataBlob <PositionDB>().Y_AU += x; MassVolumeDB sunMVDB = sun.GetDataBlob <MassVolumeDB>(); SystemBodyInfoDB mercuryBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Terrestrial, SupportsPopulations = true, Albedo = 0.068f }; //Albedo = 0.068f MassVolumeDB mercuryMVDB = MassVolumeDB.NewFromMassAndRadius_AU(3.3022E23, Distance.KmToAU(2439.7)); NameDB mercuryNameDB = new NameDB("LOLXDWTF"); double mercurySemiMajAxis = 0.387098; double mercuryEccentricity = 0.205630; double mercuryInclination = 0; double mercuryLoAN = 48.33167; double mercuryLoP = 77.45645; double mercuryMeanLongd = 252.25084; OrbitDB mercuryOrbitDB = OrbitDB.FromMajorPlanetFormat(sun, sunMVDB.MassDry, mercuryMVDB.MassDry, mercurySemiMajAxis, mercuryEccentricity, mercuryInclination, mercuryLoAN, mercuryLoP, mercuryMeanLongd, GalaxyGen.Settings.J2000); PositionDB mercuryPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(mercuryOrbitDB, StaticRefLib.CurrentDateTime), sol.Guid, sun); //AtmosphereDB mercuryAtmo = new AtmosphereDB(); SensorProfileDB sensorProfile = new SensorProfileDB(); mercuryPositionDB.X_AU += x; mercuryPositionDB.Y_AU += x; Entity mercury = new Entity(sol, new List <BaseDataBlob> { sensorProfile, mercuryPositionDB, mercuryBodyDB, mercuryMVDB, mercuryNameDB, mercuryOrbitDB }); _systemBodyFactory.MineralGeneration(game.StaticData, sol, mercury); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, mercuryBodyDB, mercuryMVDB); SystemBodyInfoDB venusBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Terrestrial, SupportsPopulations = true, Albedo = 0.77f }; MassVolumeDB venusMVDB = MassVolumeDB.NewFromMassAndRadius_AU(4.8676E24, Distance.KmToAU(6051.8)); NameDB venusNameDB = new NameDB("AYLMAOROFL"); double venusSemiMajAxis = 0.72333199; double venusEccentricity = 0.00677323; double venusInclination = 0; double venusLoAN = 76.68069; double venusLoP = 131.53298; double venusMeanLongd = 181.97973; OrbitDB venusOrbitDB = OrbitDB.FromMajorPlanetFormat(sun, sunMVDB.MassDry, venusMVDB.MassDry, venusSemiMajAxis, venusEccentricity, venusInclination, venusLoAN, venusLoP, venusMeanLongd, GalaxyGen.Settings.J2000); PositionDB venusPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(venusOrbitDB, StaticRefLib.CurrentDateTime), sol.Guid, sun); sensorProfile = new SensorProfileDB(); Entity venus = new Entity(sol, new List <BaseDataBlob> { sensorProfile, venusPositionDB, venusBodyDB, venusMVDB, venusNameDB, venusOrbitDB }); _systemBodyFactory.MineralGeneration(game.StaticData, sol, venus); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, venusBodyDB, venusMVDB); SystemBodyInfoDB earthBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Terrestrial, SupportsPopulations = true, Albedo = 0.306f }; MassVolumeDB earthMVDB = MassVolumeDB.NewFromMassAndRadius_AU(5.9726E24, Distance.KmToAU(6378.1)); NameDB earthNameDB = new NameDB("OMG"); double earthSemiMajAxis = 1.00000011; double earthEccentricity = 0.01671022; double earthInclination = 0; double earthLoAN = -11.26064; double earthLoP = 102.94719; double earthMeanLongd = 100.46435; OrbitDB earthOrbitDB = OrbitDB.FromMajorPlanetFormat(sun, sunMVDB.MassDry, earthMVDB.MassDry, earthSemiMajAxis, earthEccentricity, earthInclination, earthLoAN, earthLoP, earthMeanLongd, GalaxyGen.Settings.J2000); earthBodyDB.Tectonics = TectonicActivity.EarthLike; PositionDB earthPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(earthOrbitDB, StaticRefLib.CurrentDateTime), sol.Guid, sun); Dictionary <AtmosphericGasSD, float> atmoGasses = new Dictionary <AtmosphericGasSD, float>(); atmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(6), 0.78f); atmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(9), 0.12f); atmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(11), 0.01f); AtmosphereDB earthAtmosphereDB = new AtmosphereDB(1f, true, 71, 1f, 1f, 57.2f, atmoGasses); //TODO what's our greenhouse factor an pressure? sensorProfile = new SensorProfileDB(); Entity earth = new Entity(sol, new List <BaseDataBlob> { sensorProfile, earthPositionDB, earthBodyDB, earthMVDB, earthNameDB, earthOrbitDB, earthAtmosphereDB }); _systemBodyFactory.HomeworldMineralGeneration(game.StaticData, sol, earth); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, earthBodyDB, earthMVDB); SystemBodyInfoDB lunaBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Moon, SupportsPopulations = true }; MassVolumeDB lunaMVDB = MassVolumeDB.NewFromMassAndRadius_AU(0.073E24, Distance.KmToAU(1738.14)); NameDB lunaNameDB = new NameDB("NOWAY"); double lunaSemiMajAxis = Distance.KmToAU(0.3844E6); double lunaEccentricity = 0.0549; double lunaInclination = 0;//5.1; // Next three values are unimportant. Luna's LoAN and AoP regress/progress by one revolution every 18.6/8.85 years respectively. // Our orbit code it not advanced enough to deal with LoAN/AoP regression/progression. double lunaLoAN = 125.08; double lunaAoP = 318.0634; double lunaMeanAnomaly = 115.3654; OrbitDB lunaOrbitDB = OrbitDB.FromAsteroidFormat(earth, earthMVDB.MassDry, lunaMVDB.MassDry, lunaSemiMajAxis, lunaEccentricity, lunaInclination, lunaLoAN, lunaAoP, lunaMeanAnomaly, GalaxyGen.Settings.J2000); PositionDB lunaPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(lunaOrbitDB, StaticRefLib.CurrentDateTime) + earthPositionDB.AbsolutePosition_AU, sol.Guid, earth); sensorProfile = new SensorProfileDB(); Entity luna = new Entity(sol, new List <BaseDataBlob> { sensorProfile, lunaPositionDB, lunaBodyDB, lunaMVDB, lunaNameDB, lunaOrbitDB }); _systemBodyFactory.MineralGeneration(game.StaticData, sol, luna); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, lunaBodyDB, lunaMVDB); SystemBodyInfoDB halleysBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Comet, SupportsPopulations = false, Albedo = 0.04f }; //Albedo = 0.04f MassVolumeDB halleysMVDB = MassVolumeDB.NewFromMassAndRadius_AU(2.2e14, Distance.KmToAU(11)); NameDB halleysNameDB = new NameDB("ASSHOLE"); double halleysSemiMajAxis = 17.834; //AU double halleysEccentricity = 0.96714; double halleysInclination = 180; //162.26° note retrograde orbit. double halleysLoAN = 58.42; //° double halleysAoP = 111.33; //° double halleysMeanAnomaly = 38.38; //° OrbitDB halleysOrbitDB = OrbitDB.FromAsteroidFormat(sun, sunMVDB.MassDry, halleysMVDB.MassDry, halleysSemiMajAxis, halleysEccentricity, halleysInclination, halleysLoAN, halleysAoP, halleysMeanAnomaly, new System.DateTime(1994, 2, 17)); PositionDB halleysPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(halleysOrbitDB, StaticRefLib.CurrentDateTime), sol.Guid, sun); // + earthPositionDB.AbsolutePosition_AU, sol.ID); sensorProfile = new SensorProfileDB(); Entity halleysComet = new Entity(sol, new List <BaseDataBlob> { sensorProfile, halleysPositionDB, halleysBodyDB, halleysMVDB, halleysNameDB, halleysOrbitDB }); _systemBodyFactory.MineralGeneration(game.StaticData, sol, halleysComet); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, halleysBodyDB, halleysMVDB); JPSurveyFactory.GenerateJPSurveyPoints(sol); game.GameMasterFaction.GetDataBlob <FactionInfoDB>().KnownSystems.Add(sol.Guid); return(sol); }
/// <summary> /// Creates our own solar system. /// This probibly needs to be Json! (since we're getting atmo stuff) /// Adds sol to game.StarSystems. /// </summary> public StarSystem CreateSol(Game game) { // WIP Function. Not complete. StarSystem sol = new StarSystem(game, "Sol", -1); Entity sun = _starFactory.CreateStar(sol, GameConstants.Units.SolarMassInKG, GameConstants.Units.SolarRadiusInAu, 4.6E9, "G", 5778, 1, SpectralType.G, "Sol"); MassVolumeDB sunMVDB = sun.GetDataBlob <MassVolumeDB>(); SystemBodyInfoDB mercuryBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Terrestrial, SupportsPopulations = true, Albedo = 0.068f }; //Albedo = 0.068f MassVolumeDB mercuryMVDB = MassVolumeDB.NewFromMassAndRadius_AU(3.3022E23, Distance.KmToAU(2439.7)); NameDB mercuryNameDB = new NameDB("Mercury"); double mercurySemiMajAxis = 0.387098; double mercuryEccentricity = 0.205630; double mercuryInclination = 0; double mercuryLoAN = 48.33167; double mercuryLoP = 77.45645; double mercuryMeanLongd = 252.25084; OrbitDB mercuryOrbitDB = OrbitDB.FromMajorPlanetFormat(sun, sunMVDB.MassDry, mercuryMVDB.MassDry, mercurySemiMajAxis, mercuryEccentricity, mercuryInclination, mercuryLoAN, mercuryLoP, mercuryMeanLongd, GalaxyGen.Settings.J2000); mercuryBodyDB.BaseTemperature = (float)SystemBodyFactory.CalculateBaseTemperatureOfBody(sun, mercuryOrbitDB); PositionDB mercuryPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(mercuryOrbitDB, StaticRefLib.CurrentDateTime), sol.Guid, sun); //AtmosphereDB mercuryAtmo = new AtmosphereDB(); SensorProfileDB sensorProfile = new SensorProfileDB(); Entity mercury = new Entity(sol, new List <BaseDataBlob> { sensorProfile, mercuryPositionDB, mercuryBodyDB, mercuryMVDB, mercuryNameDB, mercuryOrbitDB }); _systemBodyFactory.MineralGeneration(game.StaticData, sol, mercury); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, mercuryBodyDB, mercuryMVDB); SystemBodyInfoDB venusBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Terrestrial, SupportsPopulations = true, Albedo = 0.77f }; MassVolumeDB venusMVDB = MassVolumeDB.NewFromMassAndRadius_AU(4.8676E24, Distance.KmToAU(6051.8)); NameDB venusNameDB = new NameDB("Venus"); double venusSemiMajAxis = 0.72333199; double venusEccentricity = 0.00677323; double venusInclination = 0; double venusLoAN = 76.68069; double venusLoP = 131.53298; double venusMeanLongd = 181.97973; OrbitDB venusOrbitDB = OrbitDB.FromMajorPlanetFormat(sun, sunMVDB.MassDry, venusMVDB.MassDry, venusSemiMajAxis, venusEccentricity, venusInclination, venusLoAN, venusLoP, venusMeanLongd, GalaxyGen.Settings.J2000); venusBodyDB.BaseTemperature = (float)SystemBodyFactory.CalculateBaseTemperatureOfBody(sun, venusOrbitDB); PositionDB venusPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(venusOrbitDB, StaticRefLib.CurrentDateTime), sol.Guid, sun); sensorProfile = new SensorProfileDB(); Entity venus = new Entity(sol, new List <BaseDataBlob> { sensorProfile, venusPositionDB, venusBodyDB, venusMVDB, venusNameDB, venusOrbitDB }); _systemBodyFactory.MineralGeneration(game.StaticData, sol, venus); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, venusBodyDB, venusMVDB); SystemBodyInfoDB earthBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Terrestrial, SupportsPopulations = true, Albedo = 0.306f }; MassVolumeDB earthMVDB = MassVolumeDB.NewFromMassAndRadius_AU(5.9726E24, Distance.KmToAU(6378.1)); NameDB earthNameDB = new NameDB("Earth"); double earthSemiMajAxis = 1.00000011; double earthEccentricity = 0.01671022; double earthInclination = 0; double earthLoAN = -11.26064; double earthLoP = 102.94719; double earthMeanLongd = 100.46435; OrbitDB earthOrbitDB = OrbitDB.FromMajorPlanetFormat(sun, sunMVDB.MassDry, earthMVDB.MassDry, earthSemiMajAxis, earthEccentricity, earthInclination, earthLoAN, earthLoP, earthMeanLongd, GalaxyGen.Settings.J2000); earthBodyDB.BaseTemperature = (float)SystemBodyFactory.CalculateBaseTemperatureOfBody(sun, earthOrbitDB); earthBodyDB.Tectonics = TectonicActivity.EarthLike; PositionDB earthPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(earthOrbitDB, StaticRefLib.CurrentDateTime), sol.Guid, sun); Dictionary <AtmosphericGasSD, float> atmoGasses = new Dictionary <AtmosphericGasSD, float>(); atmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(6), 0.78f); atmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(9), 0.12f); atmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(11), 0.01f); AtmosphereDB earthAtmosphereDB = new AtmosphereDB(1f, true, 71, 1f, 1f, 57.2f, atmoGasses); //TODO what's our greenhouse factor an pressure? sensorProfile = new SensorProfileDB(); Entity earth = new Entity(sol, new List <BaseDataBlob> { sensorProfile, earthPositionDB, earthBodyDB, earthMVDB, earthNameDB, earthOrbitDB, earthAtmosphereDB }); _systemBodyFactory.HomeworldMineralGeneration(game.StaticData, sol, earth); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, earthBodyDB, earthMVDB); SystemBodyInfoDB lunaBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Moon, SupportsPopulations = true }; MassVolumeDB lunaMVDB = MassVolumeDB.NewFromMassAndRadius_AU(0.073E24, Distance.KmToAU(1738.14)); NameDB lunaNameDB = new NameDB("Luna"); double lunaSemiMajAxis = Distance.KmToAU(0.3844E6); double lunaEccentricity = 0.0549; double lunaInclination = 0;//5.1; // Next three values are unimportant. Luna's LoAN and AoP regress/progress by one revolution every 18.6/8.85 years respectively. // Our orbit code it not advanced enough to deal with LoAN/AoP regression/progression. double lunaLoAN = 125.08; double lunaAoP = 318.0634; double lunaMeanAnomaly = 115.3654; OrbitDB lunaOrbitDB = OrbitDB.FromAsteroidFormat(earth, earthMVDB.MassDry, lunaMVDB.MassDry, lunaSemiMajAxis, lunaEccentricity, lunaInclination, lunaLoAN, lunaAoP, lunaMeanAnomaly, GalaxyGen.Settings.J2000); lunaBodyDB.BaseTemperature = (float)SystemBodyFactory.CalculateBaseTemperatureOfBody(sun, earthOrbitDB); //yes, using earth orbit here, since this is the DB it calculates the average distance from. PositionDB lunaPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(lunaOrbitDB, StaticRefLib.CurrentDateTime) + earthPositionDB.AbsolutePosition_AU, sol.Guid, earth); sensorProfile = new SensorProfileDB(); Entity luna = new Entity(sol, new List <BaseDataBlob> { sensorProfile, lunaPositionDB, lunaBodyDB, lunaMVDB, lunaNameDB, lunaOrbitDB }); _systemBodyFactory.MineralGeneration(game.StaticData, sol, luna); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, lunaBodyDB, lunaMVDB); SystemBodyInfoDB marsBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Terrestrial, SupportsPopulations = true, Albedo = 0.25f }; MassVolumeDB marsMVDB = MassVolumeDB.NewFromMassAndRadius_AU(0.64174E24, Distance.KmToAU(3396.2)); NameDB marsNameDB = new NameDB("Mars"); double marsSemiMajAxis = Distance.KmToAU(227.92E6); double marsEccentricity = 0.0934; //wiki says .0934 double marsInclination = 0; //1.85; double marsLoAN = 49.57854; double marsAoP = 336.04084; double marsMeanLong = 355.45332; OrbitDB marsOrbitDB = OrbitDB.FromMajorPlanetFormat(sun, sunMVDB.MassDry, marsMVDB.MassDry, marsSemiMajAxis, marsEccentricity, marsInclination, marsLoAN, marsAoP, marsMeanLong, GalaxyGen.Settings.J2000); marsBodyDB.BaseTemperature = (float)SystemBodyFactory.CalculateBaseTemperatureOfBody(sun, marsOrbitDB); Dictionary <AtmosphericGasSD, float> marsAtmoGasses = new Dictionary <AtmosphericGasSD, float>(); marsAtmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(12), 0.95f * 0.01f); // C02% * Mars Atms marsAtmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(6), 0.027f * 0.01f); // N% * Mars Atms marsAtmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(9), 0.007f * 0.01f); // O% * Mars Atms marsAtmoGasses.Add(game.StaticData.AtmosphericGases.SelectAt(11), 0.016f * 0.01f); // Ar% * Mars Atms AtmosphereDB marsAtmo = new AtmosphereDB(0.087f, false, 0, 0, 0, -55, marsAtmoGasses); PositionDB marsPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(marsOrbitDB, StaticRefLib.CurrentDateTime), sol.Guid, sun); sensorProfile = new SensorProfileDB(); Entity mars = new Entity(sol, new List <BaseDataBlob> { sensorProfile, marsPositionDB, marsBodyDB, marsMVDB, marsNameDB, marsOrbitDB, marsAtmo }); _systemBodyFactory.MineralGeneration(game.StaticData, sol, mars); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, marsBodyDB, marsMVDB); SystemBodyInfoDB halleysBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Comet, SupportsPopulations = false, Albedo = 0.04f }; //Albedo = 0.04f MassVolumeDB halleysMVDB = MassVolumeDB.NewFromMassAndRadius_AU(2.2e14, Distance.KmToAU(11)); NameDB halleysNameDB = new NameDB("Halleys Comet"); double halleysSemiMajAxis = 17.834; //AU double halleysEccentricity = 0.96714; double halleysInclination = 180; //162.26° note retrograde orbit. double halleysLoAN = 58.42; //° double halleysAoP = 111.33; //° double halleysMeanAnomaly = 38.38; //° OrbitDB halleysOrbitDB = OrbitDB.FromAsteroidFormat(sun, sunMVDB.MassDry, halleysMVDB.MassDry, halleysSemiMajAxis, halleysEccentricity, halleysInclination, halleysLoAN, halleysAoP, halleysMeanAnomaly, new System.DateTime(1994, 2, 17)); halleysBodyDB.BaseTemperature = (float)SystemBodyFactory.CalculateBaseTemperatureOfBody(sun, halleysOrbitDB); PositionDB halleysPositionDB = new PositionDB(OrbitProcessor.GetPosition_AU(halleysOrbitDB, StaticRefLib.CurrentDateTime), sol.Guid, sun); // + earthPositionDB.AbsolutePosition_AU, sol.ID); sensorProfile = new SensorProfileDB(); Entity halleysComet = new Entity(sol, new List <BaseDataBlob> { sensorProfile, halleysPositionDB, halleysBodyDB, halleysMVDB, halleysNameDB, halleysOrbitDB }); _systemBodyFactory.MineralGeneration(game.StaticData, sol, halleysComet); SensorProcessorTools.PlanetEmmisionSig(sensorProfile, halleysBodyDB, halleysMVDB); /* * * SystemBody Jupiter = new SystemBody(sun, SystemBody.PlanetType.GasGiant); * Jupiter.Name = "Jupiter"; * Jupiter.Orbit = Orbit.FromMajorPlanetFormat(1898.3E24, sun.Orbit.Mass, 5.20336301, 0.04839266, 1.30530, 100.55615, 14.75385, 34.40438, GalaxyGen.J2000); * Jupiter.Radius = Distance.ToAU(71492); * Jupiter.Orbit.GetPosition(GameState.Instance.CurrentDate, out x, out y); * Jupiter.Position.System = Sol; * Jupiter.Position.X = x; * Jupiter.Position.Y = y; * sun.Planets.Add(Jupiter); * * SystemBody Saturn = new SystemBody(sun, SystemBody.PlanetType.GasGiant); * Saturn.Name = "Saturn"; * Saturn.Orbit = Orbit.FromMajorPlanetFormat(568.36E24, sun.Orbit.Mass, 9.53707032, 0.05415060, 2.48446, 113.71504, 92.43194, 49.94432, GalaxyGen.J2000); * Saturn.Radius = Distance.ToAU(60268); * Saturn.Orbit.GetPosition(GameState.Instance.CurrentDate, out x, out y); * Saturn.Position.System = Sol; * Saturn.Position.X = x; * Saturn.Position.Y = y; * sun.Planets.Add(Saturn); * * SystemBody Uranus = new SystemBody(sun, SystemBody.PlanetType.IceGiant); * Uranus.Name = "Uranus"; * Uranus.Orbit = Orbit.FromMajorPlanetFormat(86.816E24, sun.Orbit.Mass, 19.19126393, 0.04716771, 0.76986, 74.22988, 170.96424, 313.23218, GalaxyGen.J2000); * Uranus.Radius = Distance.ToAU(25559); * Uranus.Orbit.GetPosition(GameState.Instance.CurrentDate, out x, out y); * Uranus.Position.System = Sol; * Uranus.Position.X = x; * Uranus.Position.Y = y; * sun.Planets.Add(Uranus); * * SystemBody Neptune = new SystemBody(sun, SystemBody.PlanetType.IceGiant); * Neptune.Name = "Neptune"; * Neptune.Orbit = Orbit.FromMajorPlanetFormat(102E24, sun.Orbit.Mass, Distance.ToAU(4495.1E6), 0.011, 1.8, 131.72169, 44.97135, 304.88003, GalaxyGen.J2000); * Neptune.Radius = Distance.ToAU(24764); * Neptune.Orbit.GetPosition(GameState.Instance.CurrentDate, out x, out y); * Neptune.Position.System = Sol; * Neptune.Position.X = x; * Neptune.Position.Y = y; * sun.Planets.Add(Neptune); * * SystemBody Pluto = new SystemBody(sun, SystemBody.PlanetType.DwarfPlanet); * Pluto.Name = "Pluto"; * Pluto.Orbit = Orbit.FromMajorPlanetFormat(0.0131E24, sun.Orbit.Mass, Distance.ToAU(5906.38E6), 0.24880766, 17.14175, 110.30347, 224.06676, 238.92881, GalaxyGen.J2000); * Pluto.Radius = Distance.ToAU(1195); * Pluto.Orbit.GetPosition(GameState.Instance.CurrentDate, out x, out y); * Pluto.Position.System = Sol; * Pluto.Position.X = x; * Pluto.Position.Y = y; * sun.Planets.Add(Pluto); * * GenerateJumpPoints(Sol); * * // Clean up cached RNG: * m_RNG = null; * GameState.Instance.StarSystems.Add(Sol); * GameState.Instance.StarSystemCurrentIndex++; */ /* * double planetSemiMajAxis = 0.387098; * double planetEccentricity = 0.205630; * double planetInclination = 0; * double planetLoAN = 0;//48.33167; * double planetLoP = 0;//77.45645; * double planetMeanLongd = 252.25084; * * EMWaveForm waveform; * * for (int i = 0; i < 8; i++) * { * NameDB planetNameDB = new NameDB("planetE" + i); * * SystemBodyInfoDB planetBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Terrestrial, SupportsPopulations = true }; * MassVolumeDB planetMVDB = MassVolumeDB.NewFromMassAndRadius_AU(3.3022E23, Distance.KmToAU(2439.7)); * PositionDB planetPositionDB = new PositionDB(sol.ID); * planetEccentricity = i * 2 / 16.0; * OrbitDB planetOrbitDB = OrbitDB.FromMajorPlanetFormat(sun, sunMVDB.Mass, planetMVDB.Mass, planetSemiMajAxis, planetEccentricity, planetInclination, planetLoAN, planetLoP, planetMeanLongd, GalaxyGen.Settings.J2000); * planetPositionDB.AbsolutePosition = OrbitProcessor.GetPosition(planetOrbitDB, game.CurrentDateTime); * * waveform = new EMWaveForm() * { * WavelengthAverage_nm = 600, * WavelengthMin_nm = 600 - 400, //4k angstrom, semi arbitrary number pulled outa my ass from 0min of internet research. * WavelengthMax_nm = 600 + 600 * }; * * sensorProfile = new SensorProfileDB(); * sensorProfile.EmittedEMSpectra.Add(waveform, 3.827e23); * Entity planet = new Entity(sol, new List<BaseDataBlob> { sensorProfile, planetPositionDB, planetBodyDB, planetMVDB, planetNameDB, planetOrbitDB }); * } * * planetEccentricity = 0.9; * for (int i = 0; i < 8; i++) * { * NameDB planetNameDB = new NameDB("planetL" + i); * SystemBodyInfoDB planetBodyDB = new SystemBodyInfoDB { BodyType = BodyType.Terrestrial, SupportsPopulations = true }; * MassVolumeDB planetMVDB = MassVolumeDB.NewFromMassAndRadius_AU(3.3022E23, Distance.KmToAU(2439.7)); * PositionDB planetPositionDB = new PositionDB(sol.ID); * planetLoP = i * 15; * OrbitDB planetOrbitDB = OrbitDB.FromMajorPlanetFormat(sun, sunMVDB.Mass, planetMVDB.Mass, planetSemiMajAxis, planetEccentricity, planetInclination, planetLoAN, planetLoP, planetMeanLongd, GalaxyGen.Settings.J2000); * planetPositionDB.AbsolutePosition = OrbitProcessor.GetPosition(planetOrbitDB, game.CurrentDateTime); * * waveform = new EMWaveForm() * { * WavelengthAverage_nm = 600, * WavelengthMin_nm = 600 - 400, //4k angstrom, semi arbitrary number pulled outa my ass from 0min of internet research. * WavelengthMax_nm = 600 + 600 * }; * * sensorProfile = new SensorProfileDB(); * sensorProfile.EmittedEMSpectra.Add(waveform, 3.827e23); * Entity planet = new Entity(sol, new List<BaseDataBlob> {sensorProfile, planetPositionDB, planetBodyDB, planetMVDB, planetNameDB, planetOrbitDB }); * } */ JPSurveyFactory.GenerateJPSurveyPoints(sol); game.GameMasterFaction.GetDataBlob <FactionInfoDB>().KnownSystems.Add(sol.Guid); return(sol); }
/* * public TimeSpan RunFrequency => TimeSpan.FromMinutes(60); * * public void ProcessEntity(Entity entity, int deltaSeconds) * { * SetEntityProfile(entity); * } * * public void ProcessManager(EntityManager manager, int deltaSeconds) * { * Stopwatch timer = new Stopwatch(); * timer.Start(); * var entites = manager.GetAllEntitiesWithDataBlob<SensorProfileDB>(); * foreach (var entity in entites) * { * ProcessEntity(entity, deltaSeconds); * } * var ms = timer.ElapsedMilliseconds; * var numEntites = entites.Count; * } */ public static void SetEntityProfile(Entity entity, DateTime atDate) { var position = entity.GetDataBlob <PositionDB>(); var sensorSig = entity.GetDataBlob <SensorProfileDB>(); sensorSig.LastPositionOfReflectionSet = position.AbsolutePosition_AU; sensorSig.LastDatetimeOfReflectionSet = atDate; var emmiters = entity.Manager.GetAllEntitiesWithDataBlob <SensorProfileDB>(); int numberOfEmmitters = emmiters.Count; sensorSig.ReflectedEMSpectra.Clear(); //PercentValue reflectionPercent = 0.1f; //TODO: this should be calculated from crossSection(size), and a reflectivity value(stealth armor?/ other design factors?). var surfaceArea = sensorSig.TargetCrossSection_msq; double reflectionCoefficent = surfaceArea * sensorSig.Reflectivity; foreach (var emittingEntity in emmiters) { if (emittingEntity != entity) // don't reflect our own emmision. { double distance = PositionDB.GetDistanceBetween_m(position, emittingEntity.GetDataBlob <PositionDB>()); var emmissionDB = emittingEntity.GetDataBlob <SensorProfileDB>(); foreach (var emitedItem in emmissionDB.EmittedEMSpectra) { var attenuated = SensorProcessorTools.AttenuationCalc(emitedItem.Value, distance); var reflectedMagnatude = attenuated * reflectionCoefficent; if (reflectedMagnatude > 0.001) //ignore it if the signal is less than a watt { if (sensorSig.ReflectedEMSpectra.ContainsKey(emitedItem.Key)) { sensorSig.ReflectedEMSpectra[emitedItem.Key] = sensorSig.ReflectedEMSpectra[emitedItem.Key] + reflectedMagnatude; } else { sensorSig.ReflectedEMSpectra.Add(emitedItem.Key, reflectedMagnatude); } } //debug code: if (emitedItem.Value < 0) { throw new Exception("Source should not be less than 0"); } if (attenuated > emitedItem.Value) { throw new Exception("Attenuated value shoudl be less than source"); } if (reflectedMagnatude > emitedItem.Value) { throw new Exception("final magnitude shoudl not be more than source"); } if (reflectedMagnatude < 0) { throw new Exception("Final magnitude should not be less than 0"); } } } } }
//TODO: ReWrite this, instead of each component trying to do a scan, //multiple components should mix together to form a single suite and the ship itself should scan. //maybe the scan freqency /attribute.scanTime should just effect the chance of a detection. internal override void ProcessEntity(Entity entity, DateTime atDateTime) { EntityManager manager = entity.Manager; Entity faction;// = entity.GetDataBlob<OwnedDB>().OwnedByFaction; entity.Manager.FindEntityByGuid(entity.FactionOwner, out faction); var detectableEntitys = manager.GetAllEntitiesWithDataBlob <SensorProfileDB>(); var position = entity.GetDataBlob <PositionDB>(); //recever is a componentDB. not a shipDB if (position == null) //then it's probilby a colony { position = entity.GetDataBlob <ColonyInfoDB>().PlanetEntity.GetDataBlob <PositionDB>(); } if (entity.GetDataBlob <ComponentInstancesDB>().TryGetComponentsByAttribute <SensorReceverAtbDB>(out var recevers)) { foreach (var recever in recevers) { var ability = recever.GetAbilityState <SensorReceverAbility>(); var attribute = recever.Design.GetAttribute <SensorReceverAtbDB>(); //SensorReceverAtbDB receverDB = designEntity.GetDataBlob<SensorReceverAtbDB>(); FactionInfoDB factionInfo = faction.GetDataBlob <FactionInfoDB>(); SystemSensorContacts sensorMgr; if (!manager.FactionSensorContacts.ContainsKey(entity.FactionOwner)) { sensorMgr = new SystemSensorContacts(manager, faction); } else { sensorMgr = manager.FactionSensorContacts[entity.FactionOwner]; } foreach (var detectableEntity in detectableEntitys) { //Entity detectableEntity = sensorProfile.OwningEntity; if (detectableEntity.FactionOwner != Guid.Empty) { if (detectableEntity.FactionOwner != faction.Guid) { SensorProcessorTools.DetectEntites(sensorMgr, factionInfo, position, attribute, detectableEntity, atDateTime); } else { //then the sensor profile belongs to the same faction as the recever. don't bother trying to detect it. } } else { SensorProcessorTools.DetectEntites(sensorMgr, factionInfo, position, attribute, detectableEntity, atDateTime); } } manager.ManagerSubpulses.AddEntityInterupt(atDateTime + TimeSpan.FromSeconds(attribute.ScanTime), this.TypeName, entity); } } }
//TODO: ReWrite this, instead of each component trying to do a scan, //multiple components should mix together to form a single suite and the ship itself should scan. //maybe the scan freqency /attribute.scanTime should just effect the chance of a detection. internal override void ProcessEntity(Entity entity, DateTime atDateTime) { EntityManager manager = entity.Manager; Entity faction;// = entity.GetDataBlob<OwnedDB>().OwnedByFaction; entity.Manager.FindEntityByGuid(entity.FactionOwner, out faction); var detectableEntitys = manager.GetAllEntitiesWithDataBlob <SensorProfileDB>(); var position = entity.GetDataBlob <PositionDB>(); //recever is a componentDB. not a shipDB if (position == null) //then it's probilby a colony { position = entity.GetDataBlob <ColonyInfoDB>().PlanetEntity.GetDataBlob <PositionDB>(); } if (entity.GetDataBlob <ComponentInstancesDB>().TryGetComponentsByAttribute <SensorReceverAtbDB>(out var recevers)) { foreach (var recever in recevers) { var sensorAbl = recever.GetAbilityState <SensorReceverAbility>(); var sensorAtb = recever.Design.GetAttribute <SensorReceverAtbDB>(); FactionInfoDB factionInfo = faction.GetDataBlob <FactionInfoDB>(); SystemSensorContacts sensorMgr; if (!manager.FactionSensorContacts.ContainsKey(entity.FactionOwner)) { sensorMgr = new SystemSensorContacts(manager, faction); } else { sensorMgr = manager.FactionSensorContacts[entity.FactionOwner]; } var detections = SensorProcessorTools.GetDetectedEntites(sensorAtb, position.AbsolutePosition_m, detectableEntitys, atDateTime, faction.Guid, true); SensorInfoDB sensorInfo; for (int i = 0; i < detections.Length; i++) { SensorProcessorTools.SensorReturnValues detectionValues; detectionValues = detections[i]; var detectableEntity = detectableEntitys[i]; if (detectionValues.SignalStrength_kW > 0.0) { if (sensorMgr.SensorContactExists(detectableEntity.Guid)) { //sensorInfo = knownContacts[detectableEntity.ID].GetDataBlob<SensorInfoDB>(); sensorInfo = sensorMgr.GetSensorContact(detectableEntity.Guid).SensorInfo; sensorInfo.LatestDetectionQuality = detectionValues; sensorInfo.LastDetection = atDateTime; if (sensorInfo.HighestDetectionQuality.SignalQuality < detectionValues.SignalQuality) { sensorInfo.HighestDetectionQuality.SignalQuality = detectionValues.SignalQuality; } if (sensorInfo.HighestDetectionQuality.SignalStrength_kW < detectionValues.SignalStrength_kW) { sensorInfo.HighestDetectionQuality.SignalStrength_kW = detectionValues.SignalStrength_kW; } SensorEntityFactory.UpdateSensorContact(faction, sensorInfo); } else { SensorContact contact = new SensorContact(faction, detectableEntity, atDateTime); sensorMgr.AddContact(contact); sensorAbl.CurrentContacts[detectableEntity.Guid] = detectionValues; //knownContacts.Add(detectableEntity.ID, SensorEntityFactory.UpdateSensorContact(receverFaction, sensorInfo)); moved this line to the SensorInfoDB constructor } } else if (sensorMgr.SensorContactExists(detectableEntity.Guid) && sensorAbl.CurrentContacts.ContainsKey(detectableEntity.Guid)) { sensorAbl.CurrentContacts.Remove(detectableEntity.Guid); sensorAbl.OldContacts[detectableEntity.Guid] = detectionValues; } } manager.ManagerSubpulses.AddEntityInterupt(atDateTime + TimeSpan.FromSeconds(sensorAtb.ScanTime), this.TypeName, entity); } } }
/* * public TimeSpan RunFrequency => TimeSpan.FromMinutes(60); * * public void ProcessEntity(Entity entity, int deltaSeconds) * { * SetEntityProfile(entity); * } * * public void ProcessManager(EntityManager manager, int deltaSeconds) * { * Stopwatch timer = new Stopwatch(); * timer.Start(); * var entites = manager.GetAllEntitiesWithDataBlob<SensorProfileDB>(); * foreach (var entity in entites) * { * ProcessEntity(entity, deltaSeconds); * } * var ms = timer.ElapsedMilliseconds; * var numEntites = entites.Count; * } */ public static void SetEntityProfile(Entity entity, DateTime atDate) { var position = entity.GetDataBlob <PositionDB>(); var sensorSig = entity.GetDataBlob <SensorProfileDB>(); sensorSig.LastPositionOfReflectionSet = position.AbsolutePosition_AU; sensorSig.LastDatetimeOfReflectionSet = atDate; var emmiters = entity.Manager.GetAllEntitiesWithDataBlob <SensorProfileDB>(); int numberOfEmmitters = emmiters.Count; sensorSig.ReflectedEMSpectra.Clear(); //PercentValue reflectionPercent = 0.1f; //TODO: this should be calculated from crossSection(size), and a reflectivity value(stealth armor?/ other design factors?). //var surfaceArea = sensorSig.TargetCrossSection_msq; double tRad = 500; if (entity.HasDataBlob <MassVolumeDB>()) { tRad = entity.GetDataBlob <MassVolumeDB>().RadiusInM; } foreach (var emittingEntity in emmiters) { if (emittingEntity != entity) // don't reflect our own emmision. { double distance = PositionDB.GetDistanceBetween_m(position, emittingEntity.GetDataBlob <PositionDB>()); if (distance < 1) { distance = 1; } var drad = Math.Sin(tRad / distance); var srad = Math.Sin(drad) * tRad; var surfaceArea = Math.PI * srad * srad; double reflectionCoefficent = surfaceArea * sensorSig.Reflectivity; var emmissionDB = emittingEntity.GetDataBlob <SensorProfileDB>(); foreach (var emitedItem in emmissionDB.EmittedEMSpectra) { var attenuated = SensorProcessorTools.AttenuationCalc(emitedItem.Value, distance);//per meter^2 var reflectedMagnatude = attenuated * reflectionCoefficent; //debug code: if (emitedItem.Value < 0) { throw new Exception("Source should not be less than 0"); } if (attenuated > emitedItem.Value) { throw new Exception("Attenuated value shoudl be less than source"); } if (reflectedMagnatude > emitedItem.Value) { var source = Stringify.Power(emitedItem.Value); var reflec = Stringify.Power(reflectedMagnatude); var dist = Stringify.Distance(distance); var surface = Stringify.Distance(surfaceArea); var dif = Stringify.Power(emitedItem.Value - reflectedMagnatude); //throw new Exception("final magnitude shoudl not be more than source"); //TODO: there's got to be a better way of calculating this. for now I'm just going to hack it. reflectedMagnatude = emitedItem.Value * sensorSig.Reflectivity; } if (reflectedMagnatude < 0) { throw new Exception("Final magnitude should not be less than 0"); } if (reflectedMagnatude > 0.001) //ignore it if the signal is less than a watt { if (sensorSig.ReflectedEMSpectra.ContainsKey(emitedItem.Key)) { sensorSig.ReflectedEMSpectra[emitedItem.Key] = sensorSig.ReflectedEMSpectra[emitedItem.Key] + reflectedMagnatude; } else { sensorSig.ReflectedEMSpectra.Add(emitedItem.Key, reflectedMagnatude); } } } } } }