示例#1
0
        public override void OnNewBatchJob()
        {
            RefineingJob newjob = new RefineingJob(NewJobSelectedItem, NewJobBatchCount, _staticData_.ProcessedMaterials[NewJobSelectedItem].RefineryPointCost, NewJobRepeat);

            RefiningProcessor.AddJob(_staticData_, _colonyEntity_, newjob);
            Refresh();
        }
示例#2
0
 internal override void ActionCommand(Game game)
 {
     if (!IsRunning)
     {
         RefiningProcessor.AddJob(_staticData, _entityCommanding, _job);
         IsRunning = true;
     }
 }