示例#1
0
 public PropulsionDB(PropulsionDB propulsionDB)
 {
     MaximumSpeed     = propulsionDB.MaximumSpeed;
     CurrentSpeed     = propulsionDB.CurrentSpeed;
     TotalEnginePower = propulsionDB.TotalEnginePower;
     FuelUsePerKM     = new Dictionary <Guid, double>(propulsionDB.FuelUsePerKM);
 }
示例#2
0
        /// <summary>
        /// recalculates a shipsMaxSpeed.
        /// </summary>
        /// <param name="ship"></param>
        public static void CalcMaxSpeed(Entity ship)
        {
            int totalEnginePower = 0;
            Dictionary <Guid, double> totalFuelUsage = new Dictionary <Guid, double>();
            var instancesDB = ship.GetDataBlob <ComponentInstancesDB>();
            List <KeyValuePair <Entity, PrIwObsList <Entity> > > engineEntities = instancesDB.SpecificInstances.GetInternalDictionary().Where(item => item.Key.HasDataBlob <EnginePowerAtbDB>()).ToList();

            foreach (var engineDesign in engineEntities)
            {
                foreach (var engineInstance in engineDesign.Value)
                {
                    //todo check if it's damaged
                    totalEnginePower += engineDesign.Key.GetDataBlob <EnginePowerAtbDB>().EnginePower;
                    foreach (var kvp in engineDesign.Key.GetDataBlob <ResourceConsumptionAtbDB>().MaxUsage)
                    {
                        totalFuelUsage.SafeValueAdd(kvp.Key, kvp.Value);
                    }
                }
            }

            //Note: TN aurora uses the TCS for max speed calcs.
            PropulsionDB propulsionDB = ship.GetDataBlob <PropulsionDB>();

            propulsionDB.TotalEnginePower = totalEnginePower;
            propulsionDB.FuelUsePerKM     = totalFuelUsage;
            propulsionDB.MaximumSpeed     = MaxSpeedCalc(totalEnginePower, ship.GetDataBlob <ShipInfoDB>().Tonnage);
        }
 public TranslationMoveVM(Game game, CommandReferences cmdRef, Entity entity)
 {
     _tMoveDB = entity.GetDataBlob <TranslateMoveDB>();
     _posDB   = entity.GetDataBlob <PositionDB>();
     _propDB  = entity.GetDataBlob <PropulsionDB>();
     _cmdRef  = cmdRef;
     TargetList.SelectionChangedEvent += OnTargetSelectonChange;
     UpdateTargetList(entity.GetDataBlob <OwnedDB>().OwnedByFaction, entity.Manager);
 }
示例#4
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        public static int CalcMaxFuelDistance(Entity shipEntity)
        {
            CargoStorageDB  storedResources = shipEntity.GetDataBlob <CargoStorageDB>();
            PropulsionDB    propulsionDB    = shipEntity.GetDataBlob <PropulsionDB>();
            StaticDataStore staticData      = shipEntity.Manager.Game.StaticData;
            ICargoable      resource        = (ICargoable)staticData.FindDataObjectUsingID(propulsionDB.FuelUsePerKM.Keys.First());
            int             kmeters         = (int)(StorageSpaceProcessor.GetAmountOf(storedResources, resource.ID) / propulsionDB.FuelUsePerKM[resource.ID]);

            foreach (var usageKVP in propulsionDB.FuelUsePerKM)
            {
                resource = (ICargoable)staticData.FindDataObjectUsingID(usageKVP.Key);
                if (kmeters > (StorageSpaceProcessor.GetAmountOf(storedResources, usageKVP.Key) / usageKVP.Value))
                {
                    kmeters = (int)(StorageSpaceProcessor.GetAmountOf(storedResources, usageKVP.Key) / usageKVP.Value);
                }
            }
            return(kmeters);
        }
        public static double CalcMaxFuelDistance(Entity shipEntity)
        {
            CargoStorageDB  storedResources = shipEntity.GetDataBlob <CargoStorageDB>();
            PropulsionDB    propulsionDB    = shipEntity.GetDataBlob <PropulsionDB>();
            StaticDataStore staticData      = shipEntity.Manager.Game.StaticData;
            ICargoable      fuelResource;
            double          distance = 0;

            foreach (var fuelAndUsage in propulsionDB.FuelUsePerKM)
            {
                fuelResource = staticData.GetICargoable(fuelAndUsage.Key);
                var usePerKm = fuelAndUsage.Value;
                if (storedResources.StoredCargoTypes.ContainsKey(fuelResource.CargoTypeID))
                {
                    if (storedResources.StoredCargoTypes[fuelResource.CargoTypeID].ItemsAndAmounts.ContainsKey(fuelResource.ID))
                    {
                        long fuelStored = storedResources.StoredCargoTypes[fuelResource.CargoTypeID].ItemsAndAmounts[fuelResource.ID];
                        distance += fuelStored / fuelAndUsage.Value;
                    }
                }
            }
            return(distance);
        }
示例#6
0
        /// <summary>
        /// process PropulsionDB movement for a single system
        /// </summary>
        /// <param name="manager">the system to process</param>
        /// <param name="deltaSeconds">amount of time in seconds</param>
        internal static void Process(EntityManager manager, int deltaSeconds)
        {
            OrderProcessor.ProcessSystem(manager);
            foreach (Entity shipEntity in manager.GetAllEntitiesWithDataBlob <PropulsionDB>())
            {
                PositionDB   positionDB   = shipEntity.GetDataBlob <PositionDB>();
                PropulsionDB propulsionDB = shipEntity.GetDataBlob <PropulsionDB>();


                Queue <BaseOrder> orders = shipEntity.GetDataBlob <ShipInfoDB>().Orders;

                if (orders.Count > 0)
                {
                    if (orders.Peek().OrderType == orderType.MOVETO)
                    {
                        // Check to see if we will overtake the target

                        MoveOrder order   = (MoveOrder)orders.Peek();
                        Vector4   shipPos = positionDB.AbsolutePosition;
                        Vector4   targetPos;
                        Vector4   currentSpeed = shipEntity.GetDataBlob <PropulsionDB>().CurrentSpeed;
                        Vector4   nextTPos     = shipPos + (currentSpeed * deltaSeconds);
                        Vector4   newPos       = shipPos;
                        Vector4   deltaVecToTarget;
                        Vector4   deltaVecToNextT;

                        double distanceToTarget;
                        double distanceToNextTPos;

                        double speedDelta;
                        double distanceDelta;
                        double newDistanceDelta;
                        double fuelMaxDistanceAU;

                        double currentSpeedLength = currentSpeed.Length();

                        CargoStorageDB            storedResources = shipEntity.GetDataBlob <CargoStorageDB>();
                        Dictionary <Guid, double> fuelUsePerMeter = propulsionDB.FuelUsePerKM;
                        int maxKMeters = CalcMaxFuelDistance(shipEntity);

                        if (order.PositionTarget == null)
                        {
                            targetPos = order.Target.GetDataBlob <PositionDB>().AbsolutePosition;
                        }
                        else
                        {
                            targetPos = order.PositionTarget.AbsolutePosition;
                        }

                        deltaVecToTarget = shipPos - targetPos;

                        distanceToTarget = deltaVecToTarget.Length();  //in au


                        deltaVecToNextT   = shipPos - nextTPos;
                        fuelMaxDistanceAU = GameConstants.Units.KmPerAu * maxKMeters;


                        distanceToNextTPos = deltaVecToNextT.Length();
                        if (fuelMaxDistanceAU < distanceToNextTPos)
                        {
                            newDistanceDelta = fuelMaxDistanceAU;
                            double percent = fuelMaxDistanceAU / distanceToNextTPos;
                            newPos = nextTPos + deltaVecToNextT * percent;
                            Event usedAllFuel = new Event(manager.ManagerSubpulses.SystemLocalDateTime, "Used all Fuel", shipEntity.GetDataBlob <OwnedDB>().ObjectOwner, shipEntity);
                            usedAllFuel.EventType = EventType.FuelExhausted;
                            manager.Game.EventLog.AddEvent(usedAllFuel);
                        }
                        else
                        {
                            newDistanceDelta = distanceToNextTPos;
                            newPos           = nextTPos;
                        }



                        if (distanceToTarget < newDistanceDelta) // moving would overtake target, just go directly to target
                        {
                            newDistanceDelta          = distanceToTarget;
                            propulsionDB.CurrentSpeed = new Vector4(0, 0, 0, 0);
                            newPos = targetPos;
                            if (order.Target != null && order.Target.HasDataBlob <SystemBodyInfoDB>())
                            {
                                positionDB.SetParent(order.Target);
                            }
                            if (order.Target != null)
                            {
                                if (order.Target.HasDataBlob <SystemBodyInfoDB>())  // Set position to the target body
                                {
                                    positionDB.SetParent(order.Target);
                                }
                            }

                            else // We arrived, get rid of the order
                            {
                                shipEntity.GetDataBlob <ShipInfoDB>().Orders.Dequeue();
                            }
                        }
                        positionDB.AbsolutePosition = newPos;
                        int kMetersMoved = (int)(newDistanceDelta * GameConstants.Units.KmPerAu);
                        Dictionary <Guid, int> fuelAmounts = new Dictionary <Guid, int>();
                        foreach (var item in propulsionDB.FuelUsePerKM)
                        {
                            fuelAmounts.Add(item.Key, (int)item.Value * kMetersMoved);
                        }
                        StorageSpaceProcessor.RemoveResources(storedResources, fuelAmounts);
                    }
                }
            }
        }