protected override bool InternetConnectionStatus <T> (string channel, Action <PubnubClientError> errorCallback, string[] rawChannels) { bool networkConnection; networkConnection = ClientNetworkStatus.GetInternetStatus(); return(networkConnection); }
protected override bool CheckInternetConnectionStatus <T> (bool systemActive, Action <PubnubClientError> errorCallback, string[] channels) { return(ClientNetworkStatus.CheckInternetStatusUnity <T> (PubnubCore.pubnetSystemActive, errorCallback, channels, base.LocalClientHeartbeatInterval)); }