private double NormalizedProduct(IntVector fillPercentageRef, IntVector fillPercentage) { if (fillPercentageRef == null || fillPercentage == null || !fillPercentageRef.Any() || !fillPercentage.Any()) { return -1; } return fillPercentageRef.NormalizedProduct(fillPercentage); }
private int NeighborhoodDistance(IntVector fillPercentageRef, IntVector fillPercentage) { if (fillPercentageRef == null || fillPercentage == null || !fillPercentageRef.Any() || !fillPercentage.Any()) { return -1; } if (fillPercentageRef.Count() != fillPercentage.Count()) { return -1; } var total = 0; for (int pIndexor = 0; pIndexor < fillPercentageRef.Count(); pIndexor++) { var diff = Math.Abs(fillPercentageRef[pIndexor] - fillPercentage[pIndexor]); total += diff * diff; } return total; }