protected AbstractBaseLevel(string name, int difficulty, int numberOfNpCs, AbstractCurrentPlayer currentPlayer) { Name = name; Difficulty = difficulty; NumberOfNPCs = numberOfNpCs; CurrentPlayer = currentPlayer; }
public Dungeon(string name, int diff, int npc, AbstractCurrentPlayer player) : base(name, diff, npc, player) { }
public Forest(string name, int diff, int npc, AbstractCurrentPlayer player) : base(name, diff, npc, player) { }