示例#1
0
 public void InitializeCharacterButtons(LobbyPlayer lobbyPlayer)
 {
     CharacterButtonPanel.SetActive(true);
     for (int i = 0; i < CharacterButtons.Length; i++)
     {
         CharacterButtons [i].Button.onClick.RemoveAllListeners();
         bool occupied = false;
         for (int k = 0; k < lobbySlots.Length; k++)
         {
             if (lobbySlots [k] == null)
             {
                 continue;
             }
             if ((lobbySlots [k] as LobbyPlayer).characterIndex == CharacterButtons [i].CharacterIndex)
             {
                 CharacterButtons [i].Button.interactable = false;
                 occupied = true;
                 break;
             }
         }
         if (!occupied)
         {
             CharacterButtons [i].Button.interactable = true;
             int characterIndex = CharacterButtons [i].CharacterIndex;
             CharacterButtons [i].Button.onClick.AddListener(() => lobbyPlayer.OnCharacterPicked(characterIndex));
         }
     }
 }