示例#1
0
        public override StackValue Marshal(object obj, ProtoCore.Runtime.Context context, Interpreter dsi, ProtoCore.Type type)
        {
            string     str     = (string)obj;
            StackValue dsarray = PrimitiveMarshler.ConvertCSArrayToDSArray(kCharMarshaler, str.ToCharArray(), context, dsi, type);

            return(StackUtils.BuildString(dsarray.opdata));
        }
示例#2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="type"></param>
        /// <param name="protoCoreType"></param>
        private static void GetProtoCoreType(Type type, ref ProtoCore.Type protoCoreType)
        {
            FFIObjectMarshler marshaler;

            if (type.IsArray)
            {
                Type elemType = type.GetElementType();
                GetProtoCoreType(elemType, ref protoCoreType);
                protoCoreType.rank       += type.GetArrayRank(); //set the rank.
                protoCoreType.IsIndexable = true;
            }
            else if (type.IsInterface && (typeof(ICollection).IsAssignableFrom(type) || typeof(IEnumerable).IsAssignableFrom(type)))
            {
                protoCoreType.rank       += 1;
                protoCoreType.IsIndexable = true;
            }
            else if (type.IsGenericType && (typeof(ICollection).IsAssignableFrom(type) || typeof(IEnumerable).IsAssignableFrom(type)))
            {
                Type[] args  = type.GetGenericArguments();
                int    nArgs = args.Length;
                if (nArgs != 1)
                {
                    protoCoreType.Name = GetTypeName(type);
                    protoCoreType.UID  = (int)ProtoCore.PrimitiveType.kTypePointer;
                    return;
                }
                Type elemType = args[0];
                //TODO: Ideally we shouldn't be calling this method on CLRModuleType,
                //but we want to import this elemType, hence we do this.
                protoCoreType             = CLRModuleType.GetProtoCoreType(elemType, null);
                protoCoreType.rank       += 1;
                protoCoreType.IsIndexable = true;
            }
            else if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Nullable <>))
            {
                protoCoreType = CLRModuleType.GetProtoCoreType(Nullable.GetUnderlyingType(type), null);
            }
            else if (type == typeof(object))
            {
                protoCoreType = PrimitiveMarshler.CreateType(ProtoCore.PrimitiveType.kTypeVar);
            }
            else if (type == typeof(void))
            {
                protoCoreType = PrimitiveMarshler.CreateType(ProtoCore.PrimitiveType.kTypeVoid);
            }
            else if (protoCoreType.UID == (int)ProtoCore.PrimitiveType.kTypePointer)
            {
                protoCoreType.Name = GetTypeName(type);
            }
            else if (mPrimitiveMarshalers.TryGetValue(type, out marshaler))
            {
                protoCoreType = marshaler.GetMarshaledType(type);
            }
            else
            {
                protoCoreType.Name = GetTypeName(type);
                protoCoreType.UID  = (int)ProtoCore.PrimitiveType.kTypePointer;
            }
        }
示例#3
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="obj"></param>
        /// <param name="context"></param>
        /// <param name="dsi"></param>
        /// <param name="type"></param>
        /// <returns></returns>
        public override StackValue Marshal(object obj, ProtoCore.Runtime.Context context, Interpreter dsi, ProtoCore.Type type)
        {
            if (obj == null)
            {
                return(StackUtils.BuildNull());
            }

            FFIObjectMarshler marshaler = null;
            StackValue        retVal;
            Type objType = obj.GetType();

            if (type.IsIndexable)
            {
                if (obj is System.Collections.ICollection)
                {
                    System.Collections.ICollection collection = obj as System.Collections.ICollection;
                    object[] array = new object[collection.Count];
                    collection.CopyTo(array, 0);
                    return(PrimitiveMarshler.ConvertCSArrayToDSArray(this, array, context, dsi, type));
                }
                else if (obj is System.Collections.IEnumerable)
                {
                    System.Collections.IEnumerable enumerable = obj as System.Collections.IEnumerable;
                    return(PrimitiveMarshler.ConvertCSArrayToDSArray(this, enumerable, context, dsi, type));
                }
            }

            Array arr = obj as Array;

            if (null != arr)
            {
                return(PrimitiveMarshler.ConvertCSArrayToDSArray(this, arr, context, dsi, type));
            }
            else if ((PrimitiveMarshler.IsPrimitiveDSType(type) || PrimitiveMarshler.IsPrimitiveObjectType(obj, type)) && mPrimitiveMarshalers.TryGetValue(objType, out marshaler))
            {
                return(marshaler.Marshal(obj, context, dsi, type));
            }
            else if (CLRObjectMap.TryGetValue(obj, out retVal))
            {
                return(retVal);
            }

            return(CreateDSObject(obj, context, dsi));
        }
示例#4
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="dsObject"></param>
        /// <param name="context"></param>
        /// <param name="dsi"></param>
        /// <param name="arrayType"></param>
        /// <returns></returns>
        private object ConvertDSArrayToCSArray(StackValue dsObject, ProtoCore.Runtime.Context context, Interpreter dsi, System.Type arrayType)
        {
            if (arrayType.IsArray)
            {
                //  processing only for the primitive types
                //  anything else will be dealt with as it was earlier
                //
                if (arrayType.UnderlyingSystemType == typeof(int[]))
                {
                    return(PrimitiveMarshler.ConvertDSArrayToCSArray <int>(this, dsObject, context, dsi));
                }
                else if (arrayType.UnderlyingSystemType == typeof(double[]))
                {
                    return(PrimitiveMarshler.ConvertDSArrayToCSArray <double>(this, dsObject, context, dsi));
                }
                else if (arrayType.UnderlyingSystemType == typeof(bool[]))
                {
                    return(PrimitiveMarshler.ConvertDSArrayToCSArray <bool>(this, dsObject, context, dsi));
                }
            }

            int         ptr   = (int)dsObject.opdata;
            HeapElement hs    = dsi.runtime.rmem.Heap.Heaplist[ptr];
            int         count = hs.VisibleSize;

            //  use arraylist instead of object[], this allows us to correctly capture
            //  the type of objects being passed
            //
            ArrayList arrList     = new ArrayList();
            var       elementType = arrayType.GetElementType();

            if (elementType == null)
            {
                elementType = typeof(object);
            }
            for (int idx = 0; idx < count; ++idx)
            {
                arrList.Add(UnMarshal(hs.Stack[idx], context, dsi, elementType));
            }

            return(arrList.ToArray(elementType));
        }
示例#5
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="type"></param>
 /// <returns></returns>
 public static ProtoCore.Type GetUserDefinedType(Type type)
 {
     ProtoCore.Type retype = PrimitiveMarshler.CreateType(ProtoCore.PrimitiveType.kTypePointer);
     GetProtoCoreType(type, ref retype);
     return(retype);
 }
示例#6
0
 public override object UnMarshal(StackValue dsObject, ProtoCore.Runtime.Context context, Interpreter dsi, Type type)
 {
     char[] array = PrimitiveMarshler.ConvertDSArrayToCSArray <char>(kCharMarshaler, dsObject, context, dsi);
     return(new string(array));
 }